sdl2_frt/src
2021-07-01 15:14:49 -07:00
..
atomic
audio Removed duplicate SDL_AtomicGet() 2021-05-28 12:29:54 -04:00
core This delay is no longer needed on Steam Link hardware 2021-06-04 13:23:54 -07:00
cpuinfo
dynapi Implement bare minimum for SDL_FlashWindow 2021-06-04 15:07:55 -07:00
events Pump events each time through the loop in SDL_WaitEventTimeout_Device() 2021-06-24 12:14:17 -07:00
file
filesystem Windows: Fix SDL_GetBasePath() truncating paths 2021-06-12 23:07:46 -04:00
haptic Rename haptic methods to avoid confusion with joystick: 2021-06-10 16:41:09 -07:00
hidapi Workaround for crash on Apple Mac M1 hardware 2021-06-23 09:19:02 -07:00
joystick Add Steam Virtual Gamepad and Xbox 360 Wired Controller defines instead of magic values 2021-06-30 08:48:13 -07:00
libm
loadso
locale
main SDL_windows_main: use HeapAlloc/HeapFree for command line arguments 2021-04-22 17:26:13 -07:00
misc
power
render Vita: fix point size 2021-07-01 15:14:49 -07:00
sensor
stdlib fix invalid out of bounds UTF8 handling 2021-03-16 18:51:28 -07:00
test testwm2: draw various debug logging into the window itself 2021-06-08 05:29:29 +03:00
thread Migrate to lightweight mutexes 2021-04-24 14:13:09 -07:00
timer
video Vita: append messagebox title 2021-07-01 15:14:49 -07:00
SDL_assert_c.h
SDL_assert.c
SDL_dataqueue.c
SDL_dataqueue.h
SDL_error_c.h
SDL_error.c
SDL_hints_c.h
SDL_hints.c
SDL_internal.h
SDL_log.c
SDL.c linux: (de)initialize d-bus at init and quit. 2021-04-02 14:35:11 -04:00