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Vita: append messagebox title
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@ -37,6 +37,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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SceMsgDialogUserMessageParam msgParam;
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SceMsgDialogButtonsParam buttonParam;
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SceDisplayFrameBuf dispparam;
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char message[512];
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SceMsgDialogResult dialog_result;
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SceCommonDialogErrorCode init_result;
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@ -52,7 +53,9 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
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param.mode = SCE_MSG_DIALOG_MODE_USER_MSG;
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SDL_zero(msgParam);
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msgParam.msg = (const SceChar8*)messageboxdata->message;
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SDL_snprintf(message, 512, "%s\r\n\r\n%s", messageboxdata->title, messageboxdata->message);
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msgParam.msg = (const SceChar8*)message;
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SDL_zero(buttonParam);
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if (messageboxdata->numbuttons == 3)
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