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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Implement bare minimum for SDL_FlashWindow
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@ -65,6 +65,7 @@ typedef struct
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* \sa SDL_CreateWindow()
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* \sa SDL_CreateWindowFrom()
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* \sa SDL_DestroyWindow()
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* \sa SDL_FlashWindow()
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* \sa SDL_GetWindowData()
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* \sa SDL_GetWindowFlags()
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* \sa SDL_GetWindowGrab()
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@ -1509,6 +1510,18 @@ extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
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SDL_HitTest callback,
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void *callback_data);
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/**
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* Request a window to give a signal, e.g. a visual signal, to demand attention from the user.
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*
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \param window the window to request the flashing for
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* \param flash_count number of times the window gets flashed on systems that support flashing the
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* window multiple times, like Windows, else it is ignored
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*/
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extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, Uint32 flash_count);
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/**
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* Destroy a window.
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*
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@ -811,3 +811,4 @@
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#define SDL_GetAudioDeviceSpec SDL_GetAudioDeviceSpec_REAL
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#define SDL_TLSCleanup SDL_TLSCleanup_REAL
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#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
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#define SDL_FlashWindow SDL_FlashWindow_REAL
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@ -876,3 +876,4 @@ SDL_DYNAPI_PROC(int,SDL_AndroidShowToast,(const char *a, int b, int c, int d, in
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SDL_DYNAPI_PROC(int,SDL_GetAudioDeviceSpec,(int a, int b, SDL_AudioSpec *c),(a,b,c),return)
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SDL_DYNAPI_PROC(void,SDL_TLSCleanup,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_SetWindowAlwaysOnTop,(SDL_Window *a, SDL_bool b),(a,b),)
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SDL_DYNAPI_PROC(int,SDL_FlashWindow,(SDL_Window *a, Uint32 b),(a, b),return)
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@ -240,6 +240,7 @@ struct SDL_VideoDevice
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int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
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void (*DestroyWindowFramebuffer) (_THIS, SDL_Window * window);
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void (*OnWindowEnter) (_THIS, SDL_Window * window);
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int (*FlashWindow) (_THIS, SDL_Window * window, Uint32 flash_count);
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/* * * */
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/*
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@ -2792,6 +2792,18 @@ SDL_GetGrabbedWindow(void)
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return _this->grabbed_window;
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}
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int
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SDL_FlashWindow(SDL_Window * window, Uint32 flash_count)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (_this->FlashWindow) {
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return _this->FlashWindow(_this, window, flash_count);
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}
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return SDL_Unsupported();
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}
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void
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SDL_OnWindowShown(SDL_Window * window)
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{
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@ -176,6 +176,7 @@ WIN_CreateDevice(int devindex)
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device->OnWindowEnter = WIN_OnWindowEnter;
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device->SetWindowHitTest = WIN_SetWindowHitTest;
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device->AcceptDragAndDrop = WIN_AcceptDragAndDrop;
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device->FlashWindow = WIN_FlashWindow;
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device->shape_driver.CreateShaper = Win32_CreateShaper;
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device->shape_driver.SetWindowShape = Win32_SetWindowShape;
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@ -1084,6 +1084,24 @@ WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
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DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
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}
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int
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WIN_FlashWindow(_THIS, SDL_Window * window, Uint32 flash_count)
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{
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HWND hwnd;
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FLASHWINFO desc;
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hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
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desc.cbSize = sizeof(desc);
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desc.hwnd = hwnd;
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desc.dwFlags = FLASHW_TRAY;
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desc.uCount = flash_count; /* flash x times */
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desc.dwTimeout = 0;
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FlashWindowEx(&desc);
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return 0;
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}
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#endif /* SDL_VIDEO_DRIVER_WINDOWS */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -86,6 +86,7 @@ extern void WIN_OnWindowEnter(_THIS, SDL_Window * window);
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extern void WIN_UpdateClipCursor(SDL_Window *window);
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extern int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
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extern void WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
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extern int WIN_FlashWindow(_THIS, SDL_Window * window, Uint32 flash_count);
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#endif /* SDL_windowswindow_h_ */
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@ -254,6 +254,7 @@ X11_CreateDevice(int devindex)
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device->GetWindowWMInfo = X11_GetWindowWMInfo;
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device->SetWindowHitTest = X11_SetWindowHitTest;
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device->AcceptDragAndDrop = X11_AcceptDragAndDrop;
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device->FlashWindow = X11_FlashWindow;
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device->shape_driver.CreateShaper = X11_CreateShaper;
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device->shape_driver.SetWindowShape = X11_SetWindowShape;
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@ -1747,6 +1747,30 @@ X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
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}
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}
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int
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X11_FlashWindow(_THIS, SDL_Window * window, Uint32 flash_count)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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Display *display = data->videodata->display;
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Atom demands_attention = X11_XInternAtom(display, "_NET_WM_STATE_DEMANDS_ATTENTION", 1);
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Atom wm_state = X11_XInternAtom(display, "_NET_WM_STATE", 1);
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XEvent snd_ntfy_ev = {ClientMessage};
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snd_ntfy_ev.xclient.window = data->xwindow;
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snd_ntfy_ev.xclient.message_type = wm_state;
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snd_ntfy_ev.xclient.format = 32;
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snd_ntfy_ev.xclient.data.l[0] = 1; /* _NET_WM_STATE_ADD */
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snd_ntfy_ev.xclient.data.l[1] = demands_attention;
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snd_ntfy_ev.xclient.data.l[2] = 0;
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snd_ntfy_ev.xclient.data.l[3] = 1; /* normal application */
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snd_ntfy_ev.xclient.data.l[4] = 0;
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X11_XSendEvent(display, RootWindow(display, displaydata->screen), False, SubstructureNotifyMask | SubstructureRedirectMask, &snd_ntfy_ev);
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return 0;
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}
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#endif /* SDL_VIDEO_DRIVER_X11 */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -107,6 +107,7 @@ extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
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struct SDL_SysWMinfo *info);
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extern int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
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extern void X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
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extern int X11_FlashWindow(_THIS, SDL_Window * window, Uint32 flash_count);
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#endif /* SDL_x11window_h_ */
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