Sam Lantinga
cf33f1f0ef
Added a utility function to simplify the hint handling logic
2019-11-13 21:53:01 -08:00
Sam Lantinga
a63e93a193
Supported Android and Apple hardware has ARM SIMD capability
2019-11-13 15:46:58 -08:00
Sam Lantinga
9a76bebfbc
SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior
2019-11-13 14:24:48 -08:00
EXL
b44fe0f838
haiku: Rename BE_* entities to HAIKU_*
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In favor Bugzilla #2349 .
Update copyright years to 2019.
Partially fixes Bugzilla #4442 .
2019-11-12 17:24:37 -05:00
Peter Kosyh
33ae5e5e99
haiku: mouse_relative fix
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Partially fixes Bugzilla #4442 .
2019-11-11 22:23:33 -05:00
Peter Kosyh
79510b7569
haiku: mouse->ShowMouse method added
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Partially fixes Bugzilla #4442 .
2019-11-11 22:22:40 -05:00
Gerasim Troeglazov
95a402d745
haiku: Add support for relative mouse mode.
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Partially fixes Bugzilla #4442 .
2019-11-11 22:21:17 -05:00
Gerasim Troeglazov
bd648bd5a3
haiku: Add simple relative mode for mouse.
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Partially fixes Bugzilla #4442 .
2019-11-11 22:18:21 -05:00
Adrien Destugues
3b516e633b
haiku: Fix crash when opening window.
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- _num_clips was not set in constructor, so a NULL _clips could be
mistakenly dereferenced.
- As _clips is accessible outside the class, it is not a good idea to
free/reallocate it. Try to limit this by reallocating only when it needs to
grow.
Partially fixes Bugzilla #4442 .
2019-11-11 22:14:00 -05:00
Jerome Duval
50806eeea2
haiku: use addr_t instead of size_t for OpenGL dynamic loading.
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Partially fixes Bugzilla #4442 .
2019-11-11 22:04:10 -05:00
Peter Kosyh
55b5d8dce6
haiku: Invert mouse wheel values to match what SDL expects.
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Partially fixes Bugzilla #4442 .
2019-11-11 21:59:39 -05:00
EXL
b22fb9e2ba
haiku: Implement message box for Haiku
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Add implementation for functions:
SDL_ShowSimpleMessageBox()
SDL_ShowMessageBox()
Add simple customization support also.
Fix build for x86_gcc2.
Partially fixes Bugzilla #4442 .
2019-11-11 16:44:40 -05:00
Ozkan Sezer
a365c7f6fb
ran gendynapi.pl after SDL_HasARMSIMD() addition
2019-11-04 11:15:24 +03:00
Sylvain Becker
303646a697
Android: some readability: redundant casts, deads stores, redundant control flow
2019-10-31 15:53:10 +01:00
Ozkan Sezer
fea3c8bdef
SDL_qsort.c: sync comments with version 1.15 from mainstream
2019-10-31 17:10:02 +03:00
Sylvain Becker
88ba6798e9
Wayland: touch events, use of memory after it is freed
2019-10-30 21:12:36 +01:00
Sylvain Becker
86ae245bc0
Use correct enum: typo in org_kde_kwin_server_decoration_mode
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instead of org_kde_kwin_server_decoration_manager_mode
2019-10-30 17:59:20 +01:00
Sylvain Becker
81cdd50002
Remove redundant 'SDL_GetErrBuf' declaration
2019-10-30 17:35:40 +01:00
Sylvain Becker
9e509e4a4f
SDL_render_gles2: remove ineffective widening cast
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warning: either cast from 'int' to 'size_t' (aka 'unsigned long') is ineffective, or there is loss of precision before the conversion [bugprone-misplaced-widening-cast]
2019-10-30 16:45:53 +01:00
Sylvain Becker
ce308a7841
revert this const parameter for X11 function
2019-10-30 16:33:32 +01:00
Sylvain Becker
dab55a8d23
Readability: remove redundant cast
2019-10-30 16:20:58 +01:00
Sylvain Becker
f16e51068b
Fix const warning in RLE getpix functions
2019-10-30 16:17:59 +01:00
Sylvain Becker
25d53a4475
SDL_syspower.c: remove redundant expression
2019-10-30 16:12:39 +01:00
Sylvain Becker
d4a67e2541
Readability: change some pointer parameter to be pointer to const
2019-10-30 16:06:51 +01:00
Sylvain Becker
3d100df36f
Readability: remove const-qualifation from function declaration
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const-qualification of parameters only has an effect in function definitions
2019-10-30 15:43:49 +01:00
Sylvain Becker
60d3965ece
Readability: remove redundant return, continue, enum declaration
2019-10-30 15:36:17 +01:00
Sylvain Becker
b458d7a28f
Readability: remove redundant cast to the same type
2019-10-30 15:13:55 +01:00
Sylvain Becker
56cbe12037
BlitAuto: remove redundant cast to the same type
2019-10-30 14:37:06 +01:00
Sylvain Becker
735691ecd6
Remove nested redundant #ifndef
2019-10-30 14:29:41 +01:00
Sylvain Becker
ff0d9245a9
SDL_syspower: remove dead store warning
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Value stored to 'str' during its initialization is never read
2019-10-30 14:26:18 +01:00
Sylvain Becker
42153342ab
Use fill_function for FillRect SIMD/NEON (bug 4365)
2019-10-29 16:13:41 +01:00
Alex Szpakowski
bda618a2af
iOS: remove some unused code, minor code style cleanup.
2019-10-27 11:41:48 -03:00
Alex Szpakowski
df49e2a572
iOS: replace a deprecated function call with a non-deprecated equivalent.
2019-10-27 11:41:11 -03:00
Sylvain Becker
7289e5e215
Android: remove warning in blit_features
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"integer constant not in range of enumerated type 'enum blit_features'"
2019-10-27 15:22:28 +01:00
Sylvain Becker
463bf5c2d8
Android: fix compilation error of SDL_cpuinfo.c on android-r13b (bug 4365)
2019-10-27 14:52:09 +01:00
Ryan C. Gordon
c0255be458
x11: check if the X server honored our XMoveWindow() call (thanks, R.E. Rust!).
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This can happen if a window is still grabbed when we try to move it, or if
the X11 ecosystem is just in a bad mood, I guess.
This makes sure that SDL will report the correct position for a window;
otherwise, SDL_GetWindowPosition will just report whatever the last
SDL_SetWindowPosition call requested, even if the window didn't actually move.
Fixes Bugzilla #4646 .
2019-10-26 23:58:55 -04:00
Alex Szpakowski
a963e36e2d
macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822 ).
2019-10-26 15:27:51 -03:00
Alex Szpakowski
a9b867ab07
macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer.
2019-10-26 14:39:50 -03:00
Ryan C. Gordon
1ce1364b29
d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!).
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Fixes Bugzilla #4832 .
2019-10-26 12:56:18 -04:00
Ryan C. Gordon
6dffc5d461
cpuinfo: Remove incorrect #warning when building for non-ARM architectures.
2019-10-25 00:07:30 -04:00
Ben Avison
72f8044a42
ARM: NEON assembly optimization for SDL_FillRect
2019-10-24 21:17:52 -04:00
Ben Avison
1187b013a5
ARM: NEON assembly optimization for function BlitARGBto565PixelAlpha
2019-10-24 21:17:38 -04:00
Ben Avison
2dfe060564
ARM: NEON assembly optimization for function BlitRGBtoRGBPixelAlpha
2019-10-24 21:17:19 -04:00
Ben Avison
74846657ec
ARM: SIMD optimization for 4:4:4:4 to 8:8:8:8 normal blits
2019-10-24 21:15:50 -04:00
Ben Avison
becc649ae2
ARM: assembly optimization for SDL_FillRect
2019-10-24 21:15:35 -04:00
Ben Avison
7ac733f025
ARM: SIMD assembly optimization for BGR-to-RGB 32bpp normal blits
2019-10-24 21:15:21 -04:00
Ben Avison
8425d9d5d0
SDL_blit: use a named enum for required hardware bits in dispatch tables
2019-10-24 21:15:09 -04:00
Ben Avison
0eaa52cedf
ARM: SIMD assembly optimization for function BlitARGBto565PixelAlpha
2019-10-24 21:13:56 -04:00
Ben Avison
57723b83e8
ARM: SIMD assembly optimization for function BlitRGBtoRGBPixelAlpha
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Much of the heavy lifting of this optimization is lifted from the Pixman
project, which is distributed under an MIT-style license. As far as possible,
these elements have been relicensed to the zlib license.
2019-10-24 21:13:05 -04:00
Ben Avison
6a6a05289e
ARM: Create configure option --enable-arm-simd to govern assembly optimizations
2019-10-24 21:12:08 -04:00