Ivan Epifanov
7c4d20cf04
Fix for dolcesdk
2021-03-08 09:07:12 -08:00
Ivan Epifanov
3c1fe9cea6
WTF
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6fab3323c3
Typo
2021-03-08 09:07:12 -08:00
José Cadete
739f4e1eb2
Only call sceGxmFinish when vsync is on
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Also fix oversight with supported textures
2021-03-08 09:07:12 -08:00
uyjulian
b52e9459ba
Add support for open URL
2021-03-08 09:07:12 -08:00
Ivan Epifanov
189d3c16f5
FIFO is default (and not defined in vitasdk, ugh)
2021-03-08 09:07:12 -08:00
Ivan Epifanov
87a118b6b6
Use native mutexes
2021-03-08 09:07:12 -08:00
Ivan Epifanov
7423ae1ac7
Formatting
2021-03-08 09:07:12 -08:00
José Cadete
ddfe7200e2
Rendering improvements
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- Improve performance for unbatched rendering
- Support direct texture access
2021-03-08 09:07:12 -08:00
Ivan Epifanov
23db5381a3
Fix defines
2021-03-08 09:07:12 -08:00
Ivan Epifanov
c7cec2c792
Add more texture formats
2021-03-08 09:07:12 -08:00
Ivan Epifanov
e56c44512a
Disable native framebuffer support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
5e30d84b69
Fix display mode
2021-03-08 09:07:12 -08:00
Ivan Epifanov
10038228f9
Properly cleanup framebuffer
2021-03-08 09:07:12 -08:00
Ivan Epifanov
953101defd
Oops. Fix default framebuffer color
2021-03-08 09:07:12 -08:00
Ivan Epifanov
1e2eed1a01
Native framebuffer for software renderer
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a7269a9ad3
Update video api to 2.0.14
2021-03-08 09:07:12 -08:00
Ivan Epifanov
7b0b1a12fa
Update thread api to 2.0.14
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a05f92da1c
Update joystick api to 2.0.14
2021-03-08 09:07:12 -08:00
Ivan Epifanov
ca5e5d6154
VITASDK compatibility
2021-03-08 09:07:12 -08:00
Ivan Epifanov
7d89f09f74
ISO C90 fixes
2021-03-08 09:07:12 -08:00
Ivan Epifanov
0da35d3daf
IME support with gxm backend
2021-03-08 09:07:12 -08:00
Ivan Epifanov
47c6270ece
Fix a bug in vitagles2 renderer
2021-03-08 09:07:12 -08:00
Ivan Epifanov
639323ea0d
Fixed gxm render flags
2021-03-08 09:07:12 -08:00
Ivan Epifanov
3ac2242e65
Fix PerformanceCounter
2021-03-08 09:07:12 -08:00
Ivan Epifanov
943053a922
Clean up touch a little more
2021-03-08 09:07:12 -08:00
Ivan Epifanov
f61b9e7653
Cleanup touch. Fix back touchscreen
2021-03-08 09:07:12 -08:00
Ivan Epifanov
d9b2bde2f6
Fallback to app0:
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6f7c7c557a
sensors corrections
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6d85637786
Fix sensors
2021-03-08 09:07:12 -08:00
Ivan Epifanov
e7edb06e7a
Audio fix
2021-03-08 09:07:12 -08:00
Ivan Epifanov
05e5a7cb05
Oops
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a86ba3916e
Add SDL_RenderReadPixels
2021-03-08 09:07:12 -08:00
Ivan Epifanov
f623211eea
remove sceGxmFinish on render swap
2021-03-08 09:07:12 -08:00
Ivan Epifanov
0b45529e24
Add viewport support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2209b71789
Refactor render state
2021-03-08 09:07:12 -08:00
Ivan Epifanov
333d5e11e1
Add drawstate cache
2021-03-08 09:07:12 -08:00
Ivan Epifanov
56bde0f633
Rename memory functions to avoid clash with vita2d
2021-03-08 09:07:12 -08:00
Ivan Epifanov
94d7737bef
Texture render target
2021-03-08 09:07:12 -08:00
Ivan Epifanov
63e223fa50
Set initial blend mode
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6c3bf56503
Unified build with both renderers
2021-03-08 09:07:12 -08:00
Ivan Epifanov
a1adc8a9d6
Add sensor support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
bd14aa633f
Autobuild
2021-03-08 09:07:12 -08:00
Ivan Epifanov
0131105408
Fix render name
2021-03-08 09:07:12 -08:00
Ivan Epifanov
6ba8497518
Remove vita2d render, add raw gxm render
2021-03-08 09:07:12 -08:00
Ivan Epifanov
ef0bbfd6c6
Include anf fix vita2d renderer
2021-03-08 09:07:12 -08:00
Ivan Epifanov
dbb730d395
Separate vita piglet renderer. Add proper render initialization and window re-creation.
2021-03-08 09:07:12 -08:00
Ivan Epifanov
d75ea51ac0
Fix texture shaders
2021-03-08 09:07:12 -08:00
Ivan Epifanov
194c813893
Fix filesystem
2021-03-08 09:07:12 -08:00
Ivan Epifanov
73b545ed28
Fix joystick support
2021-03-08 09:07:12 -08:00
Ivan Epifanov
41d6c80b07
Filesystem module
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2e3dd0a668
Remove debug log
2021-03-08 09:07:12 -08:00
Ivan Epifanov
8003623061
Cg shaders for vita gles2
2021-03-08 09:07:12 -08:00
Ivan Epifanov
2d64e37e41
Initial rebase of xerpi's port
2021-03-08 09:07:12 -08:00
Sylvain
b6b0c908bd
Dynapi: fix 'gendynapi.pl' script for array parameters
2021-03-08 13:56:26 +01:00
Cameron Cawley
391bb80bb9
Replace duplicate functions and lstrlen/lstrcat with SDL string functions
2021-03-05 12:03:58 -08:00
Ethan Lee
67e8522d31
Add SDL_GetAudioDeviceSpec.
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This API is supported by pipewire, pulseaudio, coreaudio, wasapi, and disk.
2021-03-05 12:03:07 -08:00
Ozkan Sezer
686935542e
dos2unix SDL_dynapi_*.h
2021-03-04 23:50:40 +03:00
Ozkan Sezer
dd5aff308a
SDL_fillrect.c: updated SSE_BEGIN macro for windows clang-cl
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:56 +03:00
Ozkan Sezer
0ed1713128
update SDL_COMPOSE_ERROR macro for windows clang-cl
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:47 +03:00
Ozkan Sezer
c1c4f274c3
cpuinfo: updated xgetbv call for windows clang-cl.
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from a patchset by Vladislav Dmitrievich Turbanov:
https://github.com/libsdl-org/SDL/pull/4062
2021-03-04 18:27:32 +03:00
Sylvain
e88d78462e
Update SDL_blit_auto.c
2021-03-04 14:36:33 +01:00
Sylvain
ab0cf42a4b
Software nearest scaling: start at the middle of pixel
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so that it matches opengl GL_NEAREST mode most of the time
2021-03-04 14:33:56 +01:00
Ozkan Sezer
ac8a3fda8f
fix prepare_audiospec() possibly missing a bad SDL_AUDIO_CHANNELS env.
2021-03-03 20:33:20 +03:00
Nicolas Noble
6158621610
Update cpuid code for clang-cl
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The clang-cl compiler defines `__llvm__` but not `__GNUC__`. The `__cpuid` intrinsic doesn't seem to exist with clang-cl, so the code won't link properly. The `__GNUC__` versions of these functions will work properly on Windows with clang-cl.
2021-03-03 15:37:21 +03:00
Frank Praznik
4de0c74aa7
audio: pipewire: Add the application name to the stream properties
2021-03-02 12:59:04 -08:00
Frank Praznik
9ed01da701
audio: pipewire: Constify and clarify period size calculations
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Constify the min/max period variables, use a #define for the base clock rate used in the calculations and note that changing the upper limit can have dire side effects as it's a hard limit in Pipewire.
2021-03-02 12:59:04 -08:00
Frank Praznik
d7ca855c2b
audio: pipewire: Add missing static qualifiers to globals
2021-03-02 12:59:04 -08:00
Oschowa
84c44e01d3
audio: pipewire: fix uninitialized variable warnings
2021-03-01 09:34:04 -08:00
Frank Praznik
7001b531c6
audio: pipewire: Add vim format lines to files and fix indentation
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Increase indentation spacing from 2 to 4 to comply with style standards.
2021-02-28 19:40:09 -08:00
Frank Praznik
2fcba50ec9
audio: pipewire: Code and comment cleanups
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Replace "magic numbers" with #defines, explain the requirements when using the userdata pointer in the node_object struct and a few other minor code and comment cleanups.
2021-02-28 19:40:09 -08:00
Frank Praznik
4eadd147cd
audio: pipewire: Fix outdated comment
2021-02-28 19:40:09 -08:00
Frank Praznik
cd56f1b346
audio: pipewire: Use "rear" designation for rear channels
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Use the 'R' (rear) prefixed designations for the rear audio channels instead of 'S' (surround). Surround designated channels are only used in the 8 channel configuration.
2021-02-28 19:40:09 -08:00
Frank Praznik
adc0a931dd
audio: Move Pipewire bootstrap after Jack
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Move the Pipewire audio driver below others in the list so it won't be mistakenly initialized when it's not the system mixer.
2021-02-28 19:40:09 -08:00
Frank Praznik
21adec93b9
audio: pipewire: Make enumeration structure and function names more descriptive
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Rename the add/remove/clear list functions and rename connected_device to io_node, as a sink/source node isn't necessarily a device.
2021-02-28 19:40:09 -08:00
Frank Praznik
a07f543436
audio: pipewire: Report default devices first
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Further refactor the device enumeration code to retrieve the default sink/source node IDs from the metadata node. Use the retrieved IDs to sort the device list so that the default devices are at the beginning and thus are the first reported to SDL.
2021-02-28 19:40:09 -08:00
Frank Praznik
9afd7570d6
audio: pipewire: Always buffer source audio
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The latency of source nodes can change depending on the overall latency of the processing graph. Incoming audio must therefore always be buffered to ensure uninterrupted delivery.
The SDL_AudioStream path was removed in the input callback as the only thing it was used for was buffering audio outside of Pipewire's min/max period sizes, and that case is now handled by the omnipresent buffer.
2021-02-28 19:40:09 -08:00
Frank Praznik
106dc009ac
audio: pipewire: Pass proper parameter to user audio callback
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The audio callbacks should pass the callbackspec.userdata parameter to the callback, not spec.userdata
Co-authored-by: Oschowa <Oschowa@web.de>
2021-02-28 19:40:09 -08:00
Frank Praznik
f3ebbc06d3
audio: pipewire: Retrieve the channel count and default sample rate for sinks/sources
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Extend device enumeration to retrieve the channel count and default sample rate for sink and source nodes. This required a fairly significant rework of the enumeration procedure as multiple callbacks are involved now. Sink/source nodes are tracked in a separate list during the enumeration process so they can be cleaned up if a device is removed before completion. These changes also simplify any future efforts that may be needed to retrieve additional configuration information from the nodes.
2021-02-28 19:40:09 -08:00
Frank Praznik
2f0b99a774
audio: Add Pipewire playback/capture sink
2021-02-28 19:40:09 -08:00
Ethan Lee
57a927e8d7
wayland: Explicitly set min/max size for xdg-shell
2021-02-28 19:37:31 -08:00
Cacodemon345
33598563b3
Fix coding style
2021-02-26 09:32:04 -08:00
Cacodemon345
69a600b00e
Implement requested changes
2021-02-26 09:32:04 -08:00
Cacodemon345
0e35f0be1f
Fix KMSDRM-related warnings
2021-02-26 09:32:04 -08:00
Cameron Gutman
dfa64eadd3
KMSDRM: Add hint to enable the backend without DRM master
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In some cases, it can be useful to have the KMSDRM backend even if it cannot
be used for rendering. An app may want to use SDL for input processing while
using another rendering API (such as an MMAL overlay on Raspberry Pi) or
using its own code to render to DRM overlays that SDL doesn't support.
This also moves the check for DRM master to an earlier point where we can fail
initialization of the backend, rather than allowing the backend to initialize
then failing the creation of a window later.
2021-02-25 18:48:36 -08:00
Cameron Gutman
8c5b7af2d2
Wayland: Fix mouse pointer hiding on Plasma Wayland
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Unlike Mutter and Sway, KWin actually checks the serial passed in
wl_pointer_set_cursor(). The serial provided is supposed to be the
serial of the pointer enter event, but We were always passing 0.
This caused KWin to drop our requests to hide the cursor.
Thanks to the KDE folks for spotting this in my debug logs.
Fixes #3576
2021-02-25 18:47:12 -08:00
Cacodemon345
d2d834b990
KMSDRM: Add gamma support
2021-02-25 11:39:10 -08:00
Ozkan Sezer
72f7a10cef
disable pixman ARM blitters for __aarch64__ | _M_ARM64
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Closes: https://github.com/libsdl-org/SDL/issues/4095
2021-02-25 11:38:14 -08:00
Ozkan Sezer
e561ce3a75
SDL_cpuinfo.c: replaced gcc i386 checks with __i386__ .
2021-02-25 01:40:02 +03:00
JibbSmart
c287087fcc
Only change joystick->nbuttons for Joy-Cons, since they're the only ones that have these "paddles"
2021-02-22 17:54:32 -08:00
JibbSmart
ee52624f95
Switch Joy-Con SL and SR buttons are now mapped to matching paddle positions so that all buttons can be accessed when using SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
2021-02-22 17:54:32 -08:00
Mathieu Eyraud
7a2b6f331b
Guard Inotify stuff with macro
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This fix implicit declaration of close and unused variable warning.
2021-02-22 09:07:07 -08:00
Mathieu Eyraud
8481229ff7
Fix error handling in KMSDRM_AddDisplay
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Add missing `goto cleanup` and check that `dispdata` is not NULL before dereferencing it.
2021-02-22 09:01:36 -08:00
Mathieu Eyraud
2df9c15e96
Fix memory leak in KMSDRM_Vulkan_CreateSurface
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Variable `device_props` is never freed.
2021-02-22 09:00:45 -08:00
Mathieu Eyraud
844d5e3ed3
Fix memory leak in ConnectSensor
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'name' is leaked in case of error.
2021-02-21 16:46:20 -08:00
Vanfanel
11cb53d2a5
[KMSDRM] Add missing break and modify comments.
2021-02-21 15:27:12 -08:00
Vanfanel
9172e413ad
[KMSDRM] Fix intermitent bug in Vulkan initialization on Raspberry Pi 4.
2021-02-21 15:27:12 -08:00
Sam Lantinga
1a17ab30e1
Added mappings for popular controllers on Chromebooks
2021-02-21 11:03:26 -08:00
David Gow
db58166e9b
joystick: hidapi: Properly include <unistd.h> when inotify not available
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In the extremely unlikely event that inotify is not available (and,
therefore, HAVE_INOTIFY is not #defined), SDL will no-longer build.
This is because <unistd.h> is only included when HAVE_INOTIFY is
defined, and PR #4098 adds a call to access(…, F_OK), which requires
<unistd.h>.
(Note that the F_OK symbol is the only one which actually prevented
SDL from compiling, but both access() and close() fell back to implicit
definitions, which is a bit concerning.)
Fixes: 8d43f45a7b
("Don't use udev for joystick enumeration if running in a container")
2021-02-21 12:55:01 +03:00
Amir
360740ac76
correct dynapi
2021-02-20 23:05:09 -08:00