Alex Szpakowski
9d7b26155a
macOS: Fix compilation when using the 10.9 SDK or older.
2019-04-17 20:14:40 -03:00
Sylvain Becker
bd344c2287
Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
...
Backup the EGL context when SDL_APP_DIDENTERBACKGROUND has been removed from the
event queue.
2019-04-12 23:15:26 +02:00
Alex Szpakowski
00c824a8b0
Fix disabling OpenGL vsync on macOS 10.14.4+ (bug #4575 ).
2019-04-10 22:30:58 -03:00
Sam Lantinga
b6f33a6870
https://bugzilla.libsdl.org/show_bug.cgi?id=4577
...
SDL_GetWindowDisplayMode was returning an incorrect result on iPhone Plus devices (tested on iOS 12.1/12.2). The problem was that the value returned by UIScreenMode was assumed to be the physical pixels on the display, rather than the scaled retina pixels. The fix is to use the scale returned by UIScreen.scale rather than the nativeScale.
2019-04-05 07:51:11 -07:00
Sylvain Becker
05333a6e9f
Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
...
to set whether the event loop will block itself when the app is paused.
2019-04-05 09:16:30 +02:00
Sylvain Becker
bfdd0b228a
Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
...
java layer runs as if separate mouse and touch was 1,
Use SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS
for generating synthetic touch/mouse events
2019-04-04 17:01:02 +02:00
Sylvain Becker
236b86067f
Bug 4576: one more warning
2019-04-02 18:07:27 +02:00
Sylvain Becker
b45abbb2a7
Bug 4576: fix warning and compile
2019-04-02 17:57:27 +02:00
Sylvain Becker
9b3c2258aa
Bug 4576: remove touch/mouse duplication for Android
2019-04-02 17:23:55 +02:00
Sylvain Becker
9d28156f12
Bug 4576: remove touch/mouse duplication for IOS
2019-04-02 17:18:47 +02:00
Sylvain Becker
42de5f97cc
Bug 4576: remove touch/mouse duplication for WinRT
2019-04-02 17:13:22 +02:00
Sylvain Becker
b086edc915
Bug 4576: remove touch/mouse duplication for Emscripten
2019-04-02 17:10:29 +02:00
Sylvain Becker
b8e5c561d8
Bug 4576: remove touch/mouse duplication for Wayland
2019-04-02 17:07:54 +02:00
Sylvain Becker
1a4c3b57b7
Bug 4576: remove touch/mouse duplication for Windows
2019-04-02 16:58:11 +02:00
Sam Lantinga
b2e76d860f
Fixed Windows RT build
2019-03-19 16:52:09 -07:00
Sam Lantinga
de82759c84
Added support for building SDL as a dynamic library on iOS
2019-03-19 07:53:33 -07:00
Sebastian Krzyszkowiak
6311c7cf95
emscripten: force resize event when pixel ratio changes
...
Without this, applications can't react to changed canvas size on window zoom.
2019-03-16 19:08:59 -07:00
Sam Lantinga
8bc59f87ec
Fixed CVE-2019-7635 and bug 4498 - Heap-Buffer Overflow in Blit1to4 pertaining to SDL_blit_1.c
...
Petr Pisar
The root cause is that the POC BMP file declares 3 colors used and 4 bpp palette, but pixel at line 28 and column 1 (counted from 0) has color number 3. Then when the image loaded into a surface is passed to SDL_DisplayFormat(), in order to convert it to a video format, a used bliting function looks up a color number 3 in a 3-element long color bliting map. (The map obviously has the same number entries as the surface format has colors.)
Proper fix should refuse broken BMP images that have a pixel with a color index higher than declared number of "used" colors. Possibly more advanced fix could try to relocate the out-of-range color index into a vacant index (if such exists).
2019-03-16 18:34:33 -07:00
Sylvain Becker
cbe80d4708
KMSDRM: valid file descriptors could positive or 0. -1 is invalid. (Bug 4530)
2019-03-13 14:54:51 +01:00
Sam Lantinga
82758efc46
[iOS DAC] Fix touch events getting from SDL2 to source2.
2019-03-12 14:45:04 -07:00
Sam Lantinga
d05eec7207
Fixed initial display orientation at Android app start
2019-03-12 14:44:25 -07:00
Sylvain Becker
cddb285cdb
Fixed bug 4513 - Wayland, fix crash when remove event is sent (from Sebastian Krzyszkowiak)
2019-03-12 20:04:08 +01:00
Sylvain Becker
7b27594274
KMSDRM: missing return value in VideoInit() (Bug 4530)
2019-03-11 15:27:42 +01:00
Sylvain Becker
3b49ee5261
KMSDRM: change calls free() to SDL_free() (Bug 4529)
2019-03-11 15:22:40 +01:00
Sylvain Becker
2fd4aee149
Un-activate some routine on mips because they are slowers (Bug 4503)
2019-02-23 09:36:56 +01:00
Sylvain Becker
47fb781b94
BlitNtoN BlitNtoNKey: remove non-aligned word read/store (bpp 3<->4) (Bug 4503)
...
Mips and (old) ARM doesn't allow word read/write when adress isn't 4bytes
aligned. So just remove that.
2019-02-22 09:30:45 +01:00
Ryan C. Gordon
6fbe9e23fa
raspberry: expose second display.
...
This lets apps see and choose between both an HDMI and DSI-connected display,
such as a television and the Pi Foundation's official touchscreen. It only
exposes the second display if the hardware reports that it is connected.
2019-02-19 23:46:54 -05:00
Sylvain Becker
90a075d75f
Fix windows build
2019-02-18 22:48:14 +01:00
Sylvain Becker
e9a7b6973a
Fix bug 4053: Blit issues on Big Endian CPU
2019-02-18 22:06:53 +01:00
Sam Lantinga
ea4c4cfc28
Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c
...
Petr Pisar
The reproducer has these data in BITMAPINFOHEADER:
biSize = 40
biBitCount = 8
biClrUsed = 131075
SDL_LoadBMP_RW() function passes biBitCount as a color depth to SDL_CreateRGBSurface(), thus 256-color pallete is allocated. But then biClrUsed colors are read from a file and stored into the palette. SDL_LoadBMP_RW should report an error if biClrUsed is greater than 2^biBitCount.
2019-02-18 07:50:33 -08:00
Sylvain Becker
afd1b3dae4
Fix invalid memory access and optimise Blit_3or4_to_3or4__*
...
Fix invalid write at last pixel of the surface:
when surface has no padding (pitch == w * bpp) and bpp is 3
with Blit, no colorkey, and NO_ALPHA same or inverse rgb triplet
Optimise by using int32 access:
BGR24 -> ARGB8888 : faster x1.897875 (362405 -> 190953)
RGB24 -> ABGR8888 : faster x1.660416 (363304 -> 218803)
ABGR8888 -> RGB24 : faster x1.686319 (334962 -> 198635)
ARGB8888 -> BGR24 : faster x1.691868 (324524 -> 191814)
BGR24 -> RGB888 : faster x1.678459 (326811 -> 194709)
BGR888 -> RGB24 : faster x1.731772 (327724 -> 189242)
RGB24 -> BGR888 : faster x1.690989 (328916 -> 194511)
RGB888 -> BGR24 : faster x1.698333 (326175 -> 192056)
2019-02-17 16:20:23 +01:00
Sylvain Becker
1aa2ad2fe8
Better naming for the blit permutation variables
2019-02-09 17:40:32 +01:00
Sylvain Becker
f6a2ae6007
Faster blit colorkey or not, applied to bpp: 3->4 and 4->3
...
===== BlitNtoNKey ========
ABGR8888 -> BGR24 : faster x3 (2168709 -> 562738)
ABGR8888 -> RGB24 : faster x3 (2165055 -> 567458)
ARGB8888 -> BGR24 : faster x3 (2169109 -> 564338)
ARGB8888 -> RGB24 : faster x3 (2165266 -> 567081)
BGR24 -> ABGR8888 : faster x3 (2997675 -> 891636)
BGR24 -> ARGB8888 : faster x3 (2985449 -> 892028)
BGR24 -> BGR888 : faster x3 (2961611 -> 891913)
BGR24 -> BGRA8888 : faster x3 (3116305 -> 891534)
BGR24 -> BGRX8888 : faster x3 (3179654 -> 896978)
BGR24 -> RGB888 : faster x3 (2968191 -> 895112)
BGR24 -> RGBA8888 : faster x3 (2998428 -> 893147)
BGR24 -> RGBX8888 : faster x3 (2976529 -> 914853)
BGR888 -> BGR24 : faster x3 (2161906 -> 563921)
BGR888 -> RGB24 : faster x3 (2168228 -> 566634)
BGRA8888 -> BGR24 : faster x4 (2270501 -> 561873)
BGRA8888 -> RGB24 : faster x3 (2163179 -> 567330)
BGRX8888 -> BGR24 : faster x3 (2162911 -> 562322)
BGRX8888 -> RGB24 : faster x3 (2169617 -> 570927)
RGB24 -> ABGR8888 : faster x3 (2977061 -> 925975)
RGB24 -> ARGB8888 : faster x3 (2978148 -> 923680)
RGB24 -> BGR888 : faster x3 (3001413 -> 935074)
RGB24 -> BGRA8888 : faster x3 (2959003 -> 924096)
RGB24 -> BGRX8888 : faster x3 (2965240 -> 927100)
RGB24 -> RGB888 : faster x3 (2983921 -> 926063)
RGB24 -> RGBA8888 : faster x3 (2963908 -> 925457)
RGB24 -> RGBX8888 : faster x3 (2967957 -> 931700)
RGB888 -> BGR24 : faster x3 (2173299 -> 563226)
RGB888 -> RGB24 : faster x3 (2218374 -> 566164)
RGBA8888 -> BGR24 : faster x3 (2166355 -> 561381)
RGBA8888 -> RGB24 : faster x3 (2170322 -> 566729)
RGBX8888 -> BGR24 : faster x3 (2168524 -> 564072)
RGBX8888 -> RGB24 : faster x3 (2163680 -> 566956)
===== BlitNtoN ========
BGR24 -> BGRA8888 : faster x3 (2458958 -> 797557)
BGR24 -> BGRX8888 : faster x3 (2486085 -> 797745)
BGR24 -> RGBA8888 : faster x3 (2422116 -> 797637)
BGR24 -> RGBX8888 : faster x3 (2454426 -> 799085)
BGRA8888 -> BGR24 : faster x4 (2468206 -> 524486)
BGRA8888 -> RGB24 : faster x4 (2463581 -> 525561)
BGRX8888 -> BGR24 : faster x4 (2583355 -> 524468)
BGRX8888 -> RGB24 : faster x4 (2477242 -> 524284)
RGB24 -> BGRA8888 : faster x2 (2453414 -> 818415)
RGB24 -> BGRX8888 : faster x3 (2414915 -> 800863)
RGB24 -> RGBA8888 : faster x3 (2461114 -> 798148)
RGB24 -> RGBX8888 : faster x3 (2400922 -> 799203)
RGBA8888 -> BGR24 : faster x4 (2494472 -> 526428)
RGBA8888 -> RGB24 : faster x4 (2462260 -> 526791)
RGBX8888 -> BGR24 : faster x4 (2541115 -> 524390)
RGBX8888 -> RGB24 : faster x4 (2469059 -> 525416)
2019-02-09 17:20:53 +01:00
Sylvain Becker
604b44f20f
Fix wrong access and simplify
2019-02-08 17:15:30 +01:00
Sylvain Becker
5ed30f844d
Some simplification of previous commit
2019-02-07 22:45:50 +01:00
Sylvain Becker
5fd228921c
Faster blit with CopyAlpha, no ColorKey
...
Applied to following formats:
ABGR8888 -> BGRA8888 : faster x3 (2727179 -> 704761)
ABGR8888 -> RGBA8888 : faster x3 (2707808 -> 705309)
ARGB8888 -> BGRA8888 : faster x3 (2745371 -> 712437)
ARGB8888 -> RGBA8888 : faster x3 (2746230 -> 705236)
BGRA8888 -> ABGR8888 : faster x3 (2745026 -> 707045)
BGRA8888 -> ARGB8888 : faster x3 (2752760 -> 727373)
BGRA8888 -> RGBA8888 : faster x3 (2769544 -> 704607)
RGBA8888 -> ABGR8888 : faster x3 (2725058 -> 706669)
RGBA8888 -> ARGB8888 : faster x3 (2704866 -> 707132)
RGBA8888 -> BGRA8888 : faster x3 (2710351 -> 704615)
2019-02-07 22:03:30 +01:00
Sylvain Becker
704e62bbf4
Code factorization of the pixel format permutation
2019-02-07 21:49:24 +01:00
Sylvain Becker
0a007a9bea
Fix wrong comment
2019-02-07 18:52:49 +01:00
Sylvain Becker
e5192384d0
Faster blit with no ColorKey
...
Applied to following formats:
ABGR8888 -> BGRX8888 : faster x5 (3177493 -> 630439)
ABGR8888 -> RGBX8888 : faster x5 (3178104 -> 628925)
ARGB8888 -> BGRX8888 : faster x4 (3141089 -> 629448)
ARGB8888 -> RGBX8888 : faster x5 (3216413 -> 630465)
BGR888 -> BGRA8888 : faster x4 (3145403 -> 637701)
BGR888 -> BGRX8888 : faster x4 (3142106 -> 630144)
BGR888 -> RGBA8888 : faster x4 (3202685 -> 649384)
BGR888 -> RGBX8888 : faster x4 (3170617 -> 658670)
BGRA8888 -> BGR888 : faster x4 (3203308 -> 657697)
BGRA8888 -> RGB888 : faster x5 (3201475 -> 631747)
BGRA8888 -> RGBX8888 : faster x5 (3274544 -> 630409)
BGRX8888 -> ABGR8888 : faster x4 (3149753 -> 638682)
BGRX8888 -> ARGB8888 : faster x5 (3164101 -> 631273)
BGRX8888 -> BGR888 : faster x4 (3144454 -> 630712)
BGRX8888 -> RGB888 : faster x4 (3160490 -> 638047)
BGRX8888 -> RGBA8888 : faster x5 (3308988 -> 631232)
BGRX8888 -> RGBX8888 : faster x5 (3216775 -> 638065)
RGB888 -> BGRA8888 : faster x4 (3143135 -> 655146)
RGB888 -> BGRX8888 : faster x4 (3141790 -> 653771)
RGB888 -> RGBA8888 : faster x5 (3214402 -> 637001)
RGB888 -> RGBX8888 : faster x4 (3143082 -> 630009)
RGBA8888 -> BGR888 : faster x3 (3157048 -> 920375)
RGBA8888 -> BGRX8888 : faster x5 (3196692 -> 632996)
RGBA8888 -> RGB888 : faster x4 (3141570 -> 652151)
RGBX8888 -> ABGR8888 : faster x5 (3175401 -> 631218)
RGBX8888 -> ARGB8888 : faster x4 (3144690 -> 639440)
RGBX8888 -> BGR888 : faster x4 (3144250 -> 630171)
RGBX8888 -> BGRA8888 : faster x5 (3220321 -> 630731)
RGBX8888 -> BGRX8888 : faster x4 (3178453 -> 637445)
RGBX8888 -> RGB888 : faster x5 (3203623 -> 632596)
2019-02-07 18:51:14 +01:00
Sylvain Becker
7372295ec9
Faster blit when using No Alpha or Set Alpha, + ColorKey
...
Applied to following formats:
ABGR8888 -> BGRX8888 : faster x4 (2794295 -> 610587)
ABGR8888 -> RGB888 : faster x4 (2835693 -> 615561)
ABGR8888 -> RGBX8888 : faster x4 (2880475 -> 610479)
ARGB8888 -> BGR888 : faster x4 (2802718 -> 610702)
ARGB8888 -> BGRX8888 : faster x4 (2792481 -> 606311)
ARGB8888 -> RGBX8888 : faster x4 (2821621 -> 624745)
BGR888 -> ARGB8888 : faster x4 (2791705 -> 637889)
BGR888 -> BGRA8888 : faster x4 (2793195 -> 652299)
BGR888 -> BGRX8888 : faster x4 (2800713 -> 609326)
BGR888 -> RGB888 : faster x4 (2812260 -> 610471)
BGR888 -> RGBA8888 : faster x4 (2792327 -> 629288)
BGR888 -> RGBX8888 : faster x4 (2799224 -> 607073)
BGRA8888 -> BGR888 : faster x4 (2800520 -> 606897)
BGRA8888 -> RGB888 : faster x4 (2825274 -> 616156)
BGRA8888 -> RGBX8888 : faster x4 (2812530 -> 610340)
BGRX8888 -> ABGR8888 : faster x4 (2793940 -> 628596)
BGRX8888 -> ARGB8888 : faster x4 (2822686 -> 638899)
BGRX8888 -> BGR888 : faster x4 (2818141 -> 613659)
BGRX8888 -> RGB888 : faster x4 (2929017 -> 611794)
BGRX8888 -> RGBA8888 : faster x4 (2799709 -> 629750)
BGRX8888 -> RGBX8888 : faster x4 (2911010 -> 605640)
RGB888 -> ABGR8888 : faster x4 (2800671 -> 631542)
RGB888 -> BGR888 : faster x4 (2802644 -> 604461)
RGB888 -> BGRA8888 : faster x4 (2801919 -> 628729)
RGB888 -> BGRX8888 : faster x4 (2938244 -> 604135)
RGB888 -> RGBA8888 : faster x4 (2912447 -> 642185)
RGB888 -> RGBX8888 : faster x4 (2831676 -> 634293)
RGBA8888 -> BGR888 : faster x4 (2928896 -> 614960)
RGBA8888 -> BGRX8888 : faster x4 (2821422 -> 608146)
RGBA8888 -> RGB888 : faster x4 (2825927 -> 617184)
RGBX8888 -> ABGR8888 : faster x4 (2803852 -> 654129)
RGBX8888 -> ARGB8888 : faster x4 (2923615 -> 642644)
RGBX8888 -> BGR888 : faster x4 (2806523 -> 610447)
RGBX8888 -> BGRA8888 : faster x4 (2813388 -> 630305)
RGBX8888 -> BGRX8888 : faster x4 (2800052 -> 607881)
RGBX8888 -> RGB888 : faster x4 (2807722 -> 610263)
2019-02-07 17:52:28 +01:00
Sylvain Becker
bb9a9080dc
Fix pointer warnings
2019-02-07 16:13:25 +01:00
Sylvain Becker
3543a44ae4
Faster blit when using CopyAlpha + ColorKey
...
Applied to following formats:
ABGR8888 -> ARGB8888 : faster x7 (3959672 -> 537227)
ABGR8888 -> BGRA8888 : faster x7 (4008716 -> 532064)
ABGR8888 -> RGBA8888 : faster x7 (3998576 -> 530964)
ARGB8888 -> ABGR8888 : faster x7 (3942420 -> 532503)
ARGB8888 -> BGRA8888 : faster x7 (3995382 -> 527722)
ARGB8888 -> RGBA8888 : faster x7 (4259330 -> 543033)
BGRA8888 -> ABGR8888 : faster x7 (4110411 -> 529402)
BGRA8888 -> ARGB8888 : faster x7 (4071906 -> 538393)
BGRA8888 -> RGBA8888 : faster x6 (4038320 -> 585141)
RGBA8888 -> ABGR8888 : faster x7 (3937018 -> 534127)
RGBA8888 -> ARGB8888 : faster x7 (3979577 -> 537810)
RGBA8888 -> BGRA8888 : faster x7 (3975656 -> 528355)
2019-02-07 15:12:17 +01:00
Sylvain Becker
670f3d3327
Fixed bug 4484 - use SIMD aligned memory for SDL_Surface
...
Surfaces are allocated using SDL_SIMDAlloc()
They are marked with SDL_SIMD_ALIGNED flag to appropriatly free them with SDL_SIMDFree()
(Flag is cleared when pixels is free'd in RLE, in case user would hijack the pixels ptr)
When providing its own memory pointer (SDL_CreateRGBSurfaceFrom()) and clearing
SDL_PREALLOC to delegate to SDL the memory free, it's the responsability of the user
to add SDL_SIMD_ALIGNED or not, whether the pointer has been allocated with SDL_malloc() or
SDL_SIMDAlloc().
2019-02-04 09:11:07 +01:00
Sylvain Becker
9292dc7ca1
Fix include path compilation
2019-02-04 08:43:37 +01:00
Sylvain Becker
9a98dcc516
Rename surface aligned memory flag to SDL_SIMD_ALIGNED
2019-02-04 08:34:24 +01:00
Sylvain Becker
e5d194e902
Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
...
If an SDL_Surface has an aligned memory pointers, it should be freed
using SDL_SIMDFree() (will be used by SDL_ttf).
2019-01-31 11:45:31 +01:00
Sylvain Becker
7b8bac5958
Add fast paths in BlitNtoNKey
...
All following conversions are faster (with colorkey, but no blending).
(ratio isn't very accurate)
ABGR8888 -> BGR888 : faster x9 (2699035 -> 297425)
ARGB8888 -> RGB888 : faster x8 (2659266 -> 296137)
BGR24 -> BGR24 : faster x5 (2232482 -> 445897)
BGR24 -> RGB24 : faster x4 (2150023 -> 448576)
BGR888 -> ABGR8888 : faster x8 (2649957 -> 307595)
BGRA8888 -> BGRX8888 : faster x9 (2696041 -> 297596)
BGRX8888 -> BGRA8888 : faster x8 (2662011 -> 299463)
BGRX8888 -> BGRX8888 : faster x9 (2733346 -> 295045)
RGB24 -> BGR24 : faster x4 (2154551 -> 485262)
RGB24 -> RGB24 : faster x4 (2149878 -> 484870)
RGB888 -> ARGB8888 : faster x8 (2762877 -> 324946)
RGBA8888 -> RGBX8888 : faster x8 (2657855 -> 297753)
RGBX8888 -> RGBA8888 : faster x8 (2661360 -> 296655)
RGBX8888 -> RGBX8888 : faster x8 (2649287 -> 308268)
2019-01-30 22:50:20 +01:00
Sylvain Becker
cd25c83aad
Fix blit with blending (Blit_A) to RGB332 which has no palette
2019-01-30 17:16:08 +01:00
Sylvain Becker
5b07148f73
Fixed failing SDL_ConvertSurface() when blit has failed.
...
Some blit combination are not supported (eg ARGB8888 -> SDL_PIXELFORMAT_INDEX1MSB)
So prevent SDL_ConvertSurface from creating a broken surface, which cannot be blitted
2019-01-30 16:36:47 +01:00
Sylvain Becker
a052d81bdf
Add explicit unsigned int and char types in (for bug 4290)
2019-01-30 15:31:07 +01:00