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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Bug 4576: remove touch/mouse duplication for Emscripten
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@ -446,7 +446,6 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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for (i = 0; i < touchEvent->numTouches; i++) {
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SDL_FingerID id;
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float x, y;
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int mx, my;
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if (!touchEvent->touches[i].isChanged)
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continue;
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@ -455,16 +454,7 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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x = touchEvent->touches[i].canvasX / client_w;
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y = touchEvent->touches[i].canvasY / client_h;
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mx = x * window_data->window->w;
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my = y * window_data->window->h;
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if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
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if (!window_data->finger_touching) {
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window_data->finger_touching = SDL_TRUE;
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window_data->first_finger = id;
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SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my);
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SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
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}
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SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
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/* disable browser scrolling/pinch-to-zoom if app handles touch events */
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@ -472,15 +462,8 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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preventDefault = 1;
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}
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} else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
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if ((window_data->finger_touching) && (window_data->first_finger == id)) {
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SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, mx, my);
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}
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SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
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} else {
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if ((window_data->finger_touching) && (window_data->first_finger == id)) {
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SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
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window_data->finger_touching = SDL_FALSE;
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}
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SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
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/* block browser's simulated mousedown/mouseup on touchscreen devices */
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@ -47,9 +47,6 @@ typedef struct SDL_WindowData
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int requested_fullscreen_mode;
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SDL_bool fullscreen_resize;
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SDL_bool finger_touching; /* for mapping touch events to mice */
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SDL_FingerID first_finger;
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SDL_bool has_pointer_lock;
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} SDL_WindowData;
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