Added noise params to the tileset.

This commit is contained in:
Relintai 2021-12-13 10:42:14 +01:00
parent 0e48188025
commit 6969ef8f00
3 changed files with 27 additions and 2 deletions

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@ -185,6 +185,7 @@ void RTileMap::set_tileset(const Ref<RTileSet> &p_tileset) {
if (tile_set.is_valid()) { if (tile_set.is_valid()) {
tile_set->connect("changed", this, "_recreate_quadrants"); tile_set->connect("changed", this, "_recreate_quadrants");
tile_set->add_change_receptor(this); tile_set->add_change_receptor(this);
tile_set->setup_noise(noise);
} else { } else {
clear(); clear();
} }
@ -1900,8 +1901,6 @@ void RTileMap::_changed_callback(Object *p_changed, const char *p_prop) {
RTileMap::RTileMap() { RTileMap::RTileMap() {
noise.instance(); noise.instance();
//noise->set_seed(Math::rand());
noise->set_noise_type(FastNoise::TYPE_PERLIN);
rect_cache_dirty = true; rect_cache_dirty = true;
used_size_cache_dirty = true; used_size_cache_dirty = true;

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@ -1087,6 +1087,18 @@ int RTileSet::get_last_unused_tile_id() const {
} }
} }
void RTileSet::set_noise_params(const Ref<FastnoiseNoiseParams> &noise) {
_noise_params = noise;
}
Ref<FastnoiseNoiseParams> RTileSet::get_noise_params() {
return _noise_params;
}
void RTileSet::setup_noise(Ref<FastNoise> noise) {
if (_noise_params.is_valid()) {
_noise_params->setup_noise(noise);
}
}
int RTileSet::find_tile_by_name(const String &p_name) const { int RTileSet::find_tile_by_name(const String &p_name) const {
for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) { for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
if (p_name == E->get().name) { if (p_name == E->get().name) {
@ -1170,6 +1182,12 @@ void RTileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &RTileSet::find_tile_by_name); ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &RTileSet::find_tile_by_name);
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &RTileSet::_get_tiles_ids); ClassDB::bind_method(D_METHOD("get_tiles_ids"), &RTileSet::_get_tiles_ids);
ClassDB::bind_method(D_METHOD("set_noise_params", "noise"), &RTileSet::set_noise_params);
ClassDB::bind_method(D_METHOD("get_noise_params"), &RTileSet::get_noise_params);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "set_noise_params", "get_noise_params");
ClassDB::bind_method(D_METHOD("setup_noise", "noise"), &RTileSet::setup_noise);
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id"))); BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "RTileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "RTileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "RTileMap"), PropertyInfo(Variant::VECTOR2, "tile_location"))); BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "RTileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));

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@ -38,6 +38,8 @@
#include "scene/resources/convex_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h"
#include "scene/resources/shape_2d.h" #include "scene/resources/shape_2d.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
#include "../fastnoise/noise.h"
#include "../fastnoise/fastnoise_noise_params.h"
class RTileSet : public Resource { class RTileSet : public Resource {
GDCLASS(RTileSet, Resource); GDCLASS(RTileSet, Resource);
@ -136,6 +138,8 @@ private:
Map<int, TileData> tile_map; Map<int, TileData> tile_map;
Ref<FastnoiseNoiseParams> _noise_params;
protected: protected:
bool _set(const StringName &p_name, const Variant &p_value); bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const; bool _get(const StringName &p_name, Variant &r_ret) const;
@ -259,6 +263,10 @@ public:
int get_last_unused_tile_id() const; int get_last_unused_tile_id() const;
void set_noise_params(const Ref<FastnoiseNoiseParams> &noise);
Ref<FastnoiseNoiseParams> get_noise_params();
void setup_noise(Ref<FastNoise> noise);
RTileSet(); RTileSet();
}; };