rcpp_framework/core
2021-11-16 16:31:34 +01:00
..
bry_http Now the http backends are also using String. 2021-11-01 19:11:27 +01:00
containers Swap and simple sort for the vector. 2021-11-02 12:23:59 +01:00
database Added 4 new helper methods to QueryBuilder. 2021-11-14 21:05:08 +01:00
hash Same for the hasher. 2021-11-01 19:16:43 +01:00
html Added autocomplete helpers to HTMLBuilder. 2021-11-16 16:31:34 +01:00
http Removed stray crash cond. 2021-11-03 15:43:22 +01:00
image Added some notes to image classes. 2021-11-13 12:39:14 +01:00
input Added core input handling classes form the godot engine. They are not in the compile yet, they need some changes. 2021-11-15 21:11:19 +01:00
log Added error macros and a simple logger. 2021-10-31 23:34:08 +01:00
math Added a few math classes from Godot. 2021-11-16 03:09:27 +01:00
os Properly process the last main arg in arg parser. 2021-11-14 02:36:59 +01:00
renderer Added a small opengl test app that I wrote a while ago, to be further processed into an opengl renderer. 2021-11-16 08:56:43 +01:00
threading Added a mutex class. 2021-11-09 19:38:07 +01:00
widgets Added my 2 widget classes, with some notes. They are not in the build yet either. 2021-11-13 12:26:47 +01:00
error_macros.h Prefix the helper error macros so they differ from trantor's logger declarations. 2021-11-01 19:11:03 +01:00
file_cache.cpp Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00
file_cache.h Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00
int_types.h Added a godot's Reference class and a few smaller headers. 2021-08-21 13:47:58 +02:00
memory.h Added a godot's Reference class and a few smaller headers. 2021-08-21 13:47:58 +02:00
object_id.h Added a godot's Reference class and a few smaller headers. 2021-08-21 13:47:58 +02:00
object.cpp Moved the database related classes in core to a subfolder aswell. 2021-05-15 13:54:28 +02:00
object.h Now object uses my string and vector aswell. 2021-11-13 09:53:08 +01:00
reference.cpp Call parent constructors. Todo: I need to figure out how godot manages to get away without doing this. 2021-08-21 16:39:38 +02:00
reference.h Fix Instancing Ref<>'s. 2021-08-22 20:50:26 +02:00
resource_property_db.cpp Started working on a new automatic resource serialization system. Only some layout work so far, with lots of comments. Need to think about it more. 2021-11-13 11:19:05 +01:00
resource_property_db.h Started working on a new automatic resource serialization system. Only some layout work so far, with lots of comments. Need to think about it more. 2021-11-13 11:19:05 +01:00
resource.cpp Started working on a new automatic resource serialization system. Only some layout work so far, with lots of comments. Need to think about it more. 2021-11-13 11:19:05 +01:00
resource.h Started working on a new automatic resource serialization system. Only some layout work so far, with lots of comments. Need to think about it more. 2021-11-13 11:19:05 +01:00
safe_refcount.cpp Initial platform setup, and added godot's crash handler (will need to be heavily reworked!). 2021-11-03 15:42:16 +01:00
safe_refcount.h Added a godot's Reference class and a few smaller headers. 2021-08-21 13:47:58 +02:00
SCsub Moved the math class to a new math subfolder in core/, and also added my other math realted classes. 2021-11-13 11:51:43 +01:00
settings.cpp Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00
settings.h Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00
shared_resource.cpp Added a new SharedResource class. It contains a mutex over Resource (for now). These can be used as a base for classes that you don't intend to just query from a database every time. E.g. rbac rank data. 2021-11-12 10:00:41 +01:00
shared_resource.h Added a new SharedResource class. It contains a mutex over Resource (for now). These can be used as a base for classes that you don't intend to just query from a database every time. E.g. rbac rank data. 2021-11-12 10:00:41 +01:00
string.cpp Added a few smaller helpers to math.h. 2021-11-16 03:06:28 +01:00
string.h is_numeric, is_int, is_uint,and is_zero helpers for string. 2021-11-09 22:54:04 +01:00
typedefs.h Added a godot's Reference class and a few smaller headers. 2021-08-21 13:47:58 +02:00
utils.cpp Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00
utils.h Did most of the remaining std::string and vector to String and Vector conversions. 2021-11-01 19:53:35 +01:00