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d43b04a03c
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Note.
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2022-02-05 19:20:03 +01:00 |
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20739e4aa0
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Added WEB_ENABLED cpp define.
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2022-02-05 18:25:02 +01:00 |
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3757114a21
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Removed init.h, and added a new RCPPFramework class instead.
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2022-02-05 17:22:59 +01:00 |
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ffd1f7eb68
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Created database_modules folder again, and moved db_settings from the core to it.
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2022-02-05 16:36:27 +01:00 |
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4d9f55941a
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Renamed database_modules to database_backends.
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2022-02-05 16:32:08 +01:00 |
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480c800be9
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Added web_backends, and crypto_backends folders. Moved backends from backends to them.
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2022-02-05 16:27:15 +01:00 |
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0189370023
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Moved core/hash into a new crypto/hash folder. Also cleaned up core/SCsub.
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2022-02-05 16:19:24 +01:00 |
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81780683a4
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Moved core/databases to just datatbases. Also fox database module detection login.
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2022-02-05 15:57:40 +01:00 |
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082cf04f5d
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Renamed databases to database_modules.
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2022-02-05 15:41:03 +01:00 |
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80d2a379fe
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Moved html and http from core to a new web folder.
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2022-02-05 15:30:48 +01:00 |
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92e3f8a006
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Added a new web_modules folder and moved every web related module to it.
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2022-02-05 15:03:23 +01:00 |
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9b78fb066e
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Small changes (reorders) to include paths.
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2021-11-15 10:58:26 +01:00 |
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c21a86c9d2
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Initial platform setup, and added godot's crash handler (will need to be heavily reworked!).
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2021-11-03 15:42:16 +01:00 |
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7cfeb13982
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Implemented module dependencies based on https://github.com/godotengine/godot/pull/53443 .
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2021-10-31 14:25:18 +01:00 |
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f31052ff76
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Now database support is disable dby default, and can be enabled by passing databases=yes to the engine's build script.
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2021-08-04 23:27:18 +02:00 |
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29496598c4
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Aded a new backends folder. Right now the build system builds them as normal modules, but they will probably end up in a different step eventually.
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2021-07-07 14:20:55 +02:00 |
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eab0802df2
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Reimplemented run().
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2021-07-06 15:03:46 +02:00 |
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3931dba988
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Now a custom module folder list can be added as a parameter aswell.
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2021-05-27 15:46:20 +02:00 |
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3a00179b3b
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Moved the http server to a subfolder in core.
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2021-05-15 13:48:46 +02:00 |
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6517a70fd7
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Simple mqtt broker module for a small project that I have to do. Will probably get removed later. It uses https://github.com/inyotech/mqtt_broker .
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2021-05-01 17:42:25 +02:00 |
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42758e57ad
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Revert everything back to bf688577fb .
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2021-02-08 11:01:15 +01:00 |
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7d000bb5b5
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Work on fixing compile.
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2021-02-03 19:43:54 +01:00 |
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647694b576
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Started migrating to trantor. Took lots of core utility classes from drogon aswell. At the moment the project doesn't compiles!
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2021-02-03 02:18:37 +01:00 |
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cf8e622765
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Added trantor. Also added it to the build.
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2021-01-29 22:18:26 +01:00 |
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6f8dafb303
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Fix compilation db generation.
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2021-01-05 19:28:29 +01:00 |
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e149574149
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Add try catch around env.CompilationDatabase(), so the script works on the raspberry pi.
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2020-12-29 00:29:46 +01:00 |
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13350b545e
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Removed a now unnecessary SConscript call.
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2020-12-28 23:13:10 +01:00 |
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67a3ae801a
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Added bbcpp.
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2020-12-26 17:49:23 +01:00 |
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96f7aec272
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Fix processing parameter folders.
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2020-12-25 21:38:41 +01:00 |
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4ef17eee09
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Now the build script accepts the main file and folders as parameters.
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2020-12-25 21:11:32 +01:00 |
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b99cbf0164
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Implemented a QueryResult object for mysql. messagepage now queries the db too.
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2020-12-02 00:43:46 +01:00 |
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4add0d14ea
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Now the database backends will actually compile their .cpp files. Also small cleanups.
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2020-12-01 15:28:59 +01:00 |
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5559b663b5
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Added a MessagePage class into a new module folder. Also set up module folder compilation, and fixed compile when objects are actually used.
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2020-12-01 13:47:02 +01:00 |
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1fb86ff755
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Fix calling the proper configure()s.
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2020-11-28 14:52:10 +01:00 |
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9c7be6e808
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Mysql database module. Only implemented compiling / linking.
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2020-11-27 23:44:56 +01:00 |
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c43a14a5a0
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Build with -o3 by default for now.
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2020-11-25 22:03:33 +01:00 |
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5b22c599a9
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Implemented a scons based build script based on godot's. Will need to be cleaned up when I understand how scons works better.
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2020-11-25 21:48:47 +01:00 |
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26fb99140a
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More cleanups to the scons script.
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2020-11-24 15:56:28 +01:00 |
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f9ce8319e9
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Initial commit.
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2020-11-24 15:41:18 +01:00 |
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