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29c27ab82a
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Started working on a new automatic resource serialization system. Only some layout work so far, with lots of comments. Need to think about it more.
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2021-11-13 11:19:05 +01:00 |
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f7b5952d2a
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Did most of the remaining std::string and vector to String and Vector conversions.
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2021-11-01 19:53:35 +01:00 |
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4546d583d1
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Cleaned up Resource and User.
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2021-08-22 22:38:08 +02:00 |
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4c8920777f
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Remove the simple getters/setters from Resource. They are not needed anymore.
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2021-08-22 20:57:37 +02:00 |
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2c8efb0180
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More cleanups and moved save from FileBasedUser to User.
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2021-08-21 20:15:29 +02:00 |
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b309705f10
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Removed the properties, as this implementation did not work with polymorphism.
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2021-08-21 20:06:53 +02:00 |
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c5dcb3106e
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Implemented int property serialization in to_json().
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2021-08-21 17:12:48 +02:00 |
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c372eaa8cf
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Implemented properties into Resource. I used the simplest implementation I could come up with. If they work well I will make them better.
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2021-08-21 16:36:52 +02:00 |
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af37189fcf
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Initial Resource implementation.
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2021-08-21 14:40:30 +02:00 |
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584cff535f
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Added a new Resource class. Similar idea as in godot, but this will work differently.
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2021-08-21 13:53:23 +02:00 |
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