props/prop_instance.cpp

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#include "prop_instance.h"
bool PropInstance::get_snap_to_mesh() const {
return _snap_to_mesh;
}
void PropInstance::set_snap_to_mesh(const bool value) {
_snap_to_mesh = value;
}
Vector3 PropInstance::get_snap_axis() const {
return _snap_axis;
}
void PropInstance::set_snap_axis(const Vector3 &value) {
_snap_axis = value;
}
PropInstance::PropInstance() {
_snap_to_mesh = false;
_snap_axis = Vector3(0, -1, 0);
}
PropInstance::~PropInstance() {
}
void PropInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_snap_to_mesh"), &PropInstance::get_snap_to_mesh);
ClassDB::bind_method(D_METHOD("set_snap_to_mesh", "value"), &PropInstance::set_snap_to_mesh);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_to_mesh"), "set_snap_to_mesh", "get_snap_to_mesh");
ClassDB::bind_method(D_METHOD("get_snap_axis"), &PropInstance::get_snap_axis);
ClassDB::bind_method(D_METHOD("set_snap_axis", "value"), &PropInstance::set_snap_axis);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "snap_axis"), "set_snap_axis", "get_snap_axis");
}