mirror of
https://github.com/Relintai/props.git
synced 2024-11-12 10:15:25 +01:00
Added PropInstance. This module will be reworked to be Node based. This design will simplify everything.
This commit is contained in:
parent
c1e692f968
commit
7cacfed933
2
SCsub
2
SCsub
@ -28,6 +28,8 @@ sources = [
|
||||
"prop_tool/prop_tool_scene.cpp",
|
||||
"prop_tool/prop_tool_light.cpp",
|
||||
"prop_tool/prop_tool_mesh.cpp",
|
||||
|
||||
"prop_instance.cpp",
|
||||
]
|
||||
|
||||
if env['tools']:
|
||||
|
32
prop_instance.cpp
Normal file
32
prop_instance.cpp
Normal file
@ -0,0 +1,32 @@
|
||||
#include "prop_instance.h"
|
||||
|
||||
bool PropInstance::get_snap_to_mesh() const {
|
||||
return _snap_to_mesh;
|
||||
}
|
||||
void PropInstance::set_snap_to_mesh(const bool value) {
|
||||
_snap_to_mesh = value;
|
||||
}
|
||||
|
||||
Vector3 PropInstance::get_snap_axis() const {
|
||||
return _snap_axis;
|
||||
}
|
||||
void PropInstance::set_snap_axis(const Vector3 &value) {
|
||||
_snap_axis = value;
|
||||
}
|
||||
|
||||
PropInstance::PropInstance() {
|
||||
_snap_to_mesh = false;
|
||||
_snap_axis = Vector3(0, -1, 0);
|
||||
}
|
||||
PropInstance::~PropInstance() {
|
||||
}
|
||||
|
||||
void PropInstance::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_snap_to_mesh"), &PropInstance::get_snap_to_mesh);
|
||||
ClassDB::bind_method(D_METHOD("set_snap_to_mesh", "value"), &PropInstance::set_snap_to_mesh);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_to_mesh"), "set_snap_to_mesh", "get_snap_to_mesh");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_snap_axis"), &PropInstance::get_snap_axis);
|
||||
ClassDB::bind_method(D_METHOD("set_snap_axis", "value"), &PropInstance::set_snap_axis);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "snap_axis"), "set_snap_axis", "get_snap_axis");
|
||||
}
|
51
prop_instance.h
Normal file
51
prop_instance.h
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
Copyright (c) 2020 Péter Magyar
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef PROP_INSTANCE_H
|
||||
#define PROP_INSTANCE_H
|
||||
|
||||
#include "scene/3d/spatial.h"
|
||||
|
||||
#include "core/math/vector3.h"
|
||||
|
||||
class PropInstance : public Spatial {
|
||||
GDCLASS(PropInstance, Spatial);
|
||||
|
||||
public:
|
||||
bool get_snap_to_mesh() const;
|
||||
void set_snap_to_mesh(const bool value);
|
||||
|
||||
Vector3 get_snap_axis() const;
|
||||
void set_snap_axis(const Vector3 &value);
|
||||
|
||||
PropInstance();
|
||||
~PropInstance();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
bool _snap_to_mesh;
|
||||
Vector3 _snap_axis;
|
||||
};
|
||||
|
||||
#endif
|
@ -40,9 +40,7 @@ SOFTWARE.
|
||||
#include "prop_tool/prop_tool_prop.h"
|
||||
#include "prop_tool/prop_tool_scene.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "prop_tool/prop_tool_editor_plugin.h"
|
||||
#endif
|
||||
#include "prop_instance.h"
|
||||
|
||||
void register_props_types() {
|
||||
ClassDB::register_class<PropData>();
|
||||
@ -53,6 +51,7 @@ void register_props_types() {
|
||||
ClassDB::register_class<PropDataProp>();
|
||||
ClassDB::register_class<PropDataEntity>();
|
||||
|
||||
ClassDB::register_class<GroundClutter>();
|
||||
ClassDB::register_class<GroundClutterFoliage>();
|
||||
|
||||
ClassDB::register_class<PropTool>();
|
||||
@ -62,9 +61,7 @@ void register_props_types() {
|
||||
ClassDB::register_class<PropToolLight>();
|
||||
ClassDB::register_class<PropToolScene>();
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
EditorPlugins::add_by_type<PropToolEditorPlugin>();
|
||||
#endif
|
||||
ClassDB::register_class<PropInstance>();
|
||||
}
|
||||
|
||||
void unregister_props_types() {
|
||||
|
Loading…
Reference in New Issue
Block a user