godot engine module to help with creating/optimizing in-game props.
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Relintai b2bcb5ea64 Typo fix in config.py. Sync classref to the current source. 2020-04-18 02:37:34 +02:00
clutter Make sure the dependencies are actually optional. 2020-04-06 22:53:09 +02:00
doc_classes Typo fix in config.py. Sync classref to the current source. 2020-04-18 02:37:34 +02:00
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README.md
SCsub Make sure the dependencies are actually optional. 2020-04-06 22:53:09 +02:00
config.py Typo fix in config.py. Sync classref to the current source. 2020-04-18 02:37:34 +02:00
prop_ess_entity.cpp Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_ess_entity.h Fix build for 4.0. 2020-04-09 12:36:33 +02:00
prop_instance.cpp Added PropInstance. This module will be reworked to be Node based. This design will simplify everything. 2020-04-03 12:00:02 +02:00
prop_instance.h Fix build for 4.0. 2020-04-09 12:36:33 +02:00
prop_mesh_data_instance.cpp Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_mesh_data_instance.h Fix build for 4.0. 2020-04-09 12:36:33 +02:00
prop_mesh_utils.cpp Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_mesh_utils.h Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_voxelman_light.cpp Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_voxelman_light.h Fix build for 4.0. 2020-04-09 12:36:33 +02:00
register_types.cpp Removed the old prop implementations. 2020-04-04 17:19:19 +02:00
register_types.h

README.md

Props

A prop module for godot.