props/SCsub

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import os
Import('env')
module_env = env.Clone()
if os.path.isdir('../mesh_data_resource'):
module_env.Append(CPPDEFINES=['MESH_DATA_RESOURCE_PRESENT'])
if os.path.isdir('../texture_packer'):
module_env.Append(CPPDEFINES=['TEXTURE_PACKER_PRESENT'])
if os.path.isdir('../terraman'):
module_env.Append(CPPDEFINES=['TERRAMAN_PRESENT'])
if os.path.isdir('../mesh_utils'):
module_env.Append(CPPDEFINES=['MESH_UTILS_PRESENT'])
sources = [
"register_types.cpp",
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"props/prop_data.cpp",
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"props/prop_data_entry.cpp",
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"props/prop_data_scene.cpp",
"props/prop_data_light.cpp",
"props/prop_data_prop.cpp",
"clutter/ground_clutter.cpp",
"clutter/ground_clutter_foliage.cpp",
"prop_instance.cpp",
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"prop_ess_entity.cpp",
# "prop_instance_job.cpp",
"prop_scene_instance.cpp",
"singleton/prop_utils.cpp",
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"editor/prop_editor_plugin.cpp",
"prop_mesher.cpp",
"prop_mesher_job_step.cpp",
]
if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
# Shared lib compilation
module_env.Append(CCFLAGS=['-fPIC'])
module_env['LIBS'] = []
shared_lib = module_env.SharedLibrary(target='#bin/props', source=sources)
shared_lib_shim = shared_lib[0].name.rsplit('.', 1)[0]
env.Append(LIBS=[shared_lib_shim])
env.Append(LIBPATH=['#bin'])
else:
# Static compilation
module_env.add_source_files(env.modules_sources, sources)