2023-01-12 20:49:14 +01:00
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Binary serialization API
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========================
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Introduction
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------------
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2024-03-16 20:56:52 +01:00
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Pandemonium has a simple serialization API based on Variant. It's used for
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converting data types to an array of bytes efficiently. This API is used
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in the functions `get_var` and `store_var` of `File`
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as well as the packet APIs for `PacketPeer`. This format
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is *not* used for binary scenes and resources.
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Packet specification
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--------------------
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The packet is designed to be always padded to 4 bytes. All values are
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little-endian-encoded. All packets have a 4-byte header representing an
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integer, specifying the type of data.
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The lowest value two bytes are used to determine the type, while the highest value
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two bytes contain flags
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```
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base_type = val & 0xFFFF;
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flags = val >> 16;
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```
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+--------+--------------------------+
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| Type | Value |
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+========+==========================+
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| 0 | null |
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+--------+--------------------------+
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| 1 | bool |
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+--------+--------------------------+
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| 2 | integer |
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+--------+--------------------------+
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| 3 | float |
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+--------+--------------------------+
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| 4 | string |
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+--------+--------------------------+
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| 5 | vector2 |
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+--------+--------------------------+
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| 6 | rect2 |
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+--------+--------------------------+
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| 7 | vector3 |
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+--------+--------------------------+
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| 8 | transform2d |
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+--------+--------------------------+
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| 9 | plane |
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+--------+--------------------------+
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| 10 | quat |
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+--------+--------------------------+
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| 11 | aabb |
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+--------+--------------------------+
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| 12 | basis |
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+--------+--------------------------+
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| 13 | transform |
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+--------+--------------------------+
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| 14 | color |
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+--------+--------------------------+
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| 15 | node path |
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+--------+--------------------------+
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| 16 | rid |
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+--------+--------------------------+
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| 17 | object |
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+--------+--------------------------+
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| 18 | dictionary |
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+--------+--------------------------+
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| 19 | array |
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+--------+--------------------------+
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| 20 | raw array |
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+--------+--------------------------+
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| 21 | int array |
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+--------+--------------------------+
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| 22 | real array |
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+--------+--------------------------+
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| 23 | string array |
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+--------+--------------------------+
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| 24 | vector2 array |
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+--------+--------------------------+
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| 25 | vector3 array |
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+--------+--------------------------+
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| 26 | color array |
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+--------+--------------------------+
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| 27 | max |
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+--------+--------------------------+
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Following this is the actual packet contents, which varies for each type of
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packet. Note that this assumes Pandemonium is compiled with single-precision floats,
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which is the default. If Pandemonium was compiled with double-precision floats, the
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length of "Float" fields within data structures should be 8, and the offset
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should be `(offset - 4) * 2 + 4`. The "float" type itself always uses double
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precision.
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0: null
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~~~~~~~
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1: `bool( bool )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+-----------+---------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+===========+===========================+
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| 4 | 4 | Integer | 0 for False, 1 for True |
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+----------+-------+-----------+---------------------------+
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2: `int( int )`
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~~~~~~~~~~~~~~~~~~~~~~~~
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If no flags are set (flags == 0), the integer is sent as a 32 bit integer:
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+----------+-------+-----------+--------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+===========+==========================+
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| 4 | 4 | Integer | 32-bit signed integer |
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+----------+-------+-----------+--------------------------+
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If flag `ENCODE_FLAG_64` is set (`flags & 1 == 1`), the integer is sent as
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a 64-bit integer:
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+----------+-------+-----------+--------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+===========+==========================+
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| 4 | 8 | Integer | 64-bit signed integer |
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+----------+-------+-----------+--------------------------+
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3: `float( float )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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If no flags are set (flags == 0), the float is sent as a 32 bit single precision:
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+----------+-------+---------+-----------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===================================+
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| 4 | 4 | Float | IEEE 754 single-precision float |
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+----------+-------+---------+-----------------------------------+
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If flag `ENCODE_FLAG_64` is set (`flags & 1 == 1`), the float is sent as
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a 64-bit double precision number:
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+----------+-------+---------+-----------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===================================+
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| 4 | 8 | Float | IEEE 754 double-precision float |
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+----------+-------+---------+-----------------------------------+
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4: `String( string )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+-----------+----------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+===========+============================+
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| 4 | 4 | Integer | String length (in bytes) |
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+----------+-------+-----------+----------------------------+
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| 8 | X | Bytes | UTF-8 encoded string |
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+----------+-------+-----------+----------------------------+
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This field is padded to 4 bytes.
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5: `Vector2( vector2 )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+----------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+================+
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| 4 | 4 | Float | X coordinate |
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+----------+-------+---------+----------------+
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| 8 | 4 | Float | Y coordinate |
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+----------+-------+---------+----------------+
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6: `Rect2( rect2 )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+----------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+================+
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| 4 | 4 | Float | X coordinate |
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+----------+-------+---------+----------------+
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| 8 | 4 | Float | Y coordinate |
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+----------+-------+---------+----------------+
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| 12 | 4 | Float | X size |
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+----------+-------+---------+----------------+
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| 16 | 4 | Float | Y size |
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+----------+-------+---------+----------------+
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7: `Vector3( vector3 )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+----------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+================+
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| 4 | 4 | Float | X coordinate |
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+----------+-------+---------+----------------+
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| 8 | 4 | Float | Y coordinate |
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+----------+-------+---------+----------------+
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| 12 | 4 | Float | Z coordinate |
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+----------+-------+---------+----------------+
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8: `Transform2D( transform2d )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+---------------------------------------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===============================================================+
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| 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 12 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 16 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 20 | 4 | Float | The X component of the origin vector, accessed via [2][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 24 | 4 | Float | The Y component of the origin vector, accessed via [2][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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9: `Plane( plane )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+---------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===============+
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| 4 | 4 | Float | Normal X |
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+----------+-------+---------+---------------+
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| 8 | 4 | Float | Normal Y |
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+----------+-------+---------+---------------+
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| 12 | 4 | Float | Normal Z |
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+----------+-------+---------+---------------+
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| 16 | 4 | Float | Distance |
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+----------+-------+---------+---------------+
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10: `Quat( quat )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+---------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===============+
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| 4 | 4 | Float | Imaginary X |
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+----------+-------+---------+---------------+
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| 8 | 4 | Float | Imaginary Y |
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+----------+-------+---------+---------------+
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| 12 | 4 | Float | Imaginary Z |
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+----------+-------+---------+---------------+
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| 16 | 4 | Float | Real W |
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+----------+-------+---------+---------------+
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11: `AABB( aabb )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+----------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+================+
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| 4 | 4 | Float | X coordinate |
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+----------+-------+---------+----------------+
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| 8 | 4 | Float | Y coordinate |
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+----------+-------+---------+----------------+
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| 12 | 4 | Float | Z coordinate |
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+----------+-------+---------+----------------+
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| 16 | 4 | Float | X size |
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+----------+-------+---------+----------------+
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| 20 | 4 | Float | Y size |
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+----------+-------+---------+----------------+
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| 24 | 4 | Float | Z size |
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+----------+-------+---------+----------------+
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12: `Basis( basis )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+---------------------------------------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===============================================================+
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| 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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13: `Transform( transform )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+---------------------------------------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+===============================================================+
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| 4 | 4 | Float | The X component of the X column vector, accessed via [0][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 8 | 4 | Float | The Y component of the X column vector, accessed via [0][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 12 | 4 | Float | The Z component of the X column vector, accessed via [0][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 16 | 4 | Float | The X component of the Y column vector, accessed via [1][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 20 | 4 | Float | The Y component of the Y column vector, accessed via [1][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 24 | 4 | Float | The Z component of the Y column vector, accessed via [1][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 28 | 4 | Float | The X component of the Z column vector, accessed via [2][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 32 | 4 | Float | The Y component of the Z column vector, accessed via [2][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 36 | 4 | Float | The Z component of the Z column vector, accessed via [2][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 40 | 4 | Float | The X component of the origin vector, accessed via [3][0] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 44 | 4 | Float | The Y component of the origin vector, accessed via [3][1] |
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+----------+-------+---------+---------------------------------------------------------------+
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| 48 | 4 | Float | The Z component of the origin vector, accessed via [3][2] |
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+----------+-------+---------+---------------------------------------------------------------+
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14: `Color( color )`
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+----------+-------+---------+--------------------------------------------------------------+
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| Offset | Len | Type | Description |
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+==========+=======+=========+==============================================================+
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|
|
|
| 4 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+----------+-------+---------+--------------------------------------------------------------+
|
|
|
|
| 8 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+----------+-------+---------+--------------------------------------------------------------+
|
|
|
|
| 12 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+----------+-------+---------+--------------------------------------------------------------+
|
|
|
|
| 16 | 4 | Float | Alpha (0..1) |
|
|
|
|
+----------+-------+---------+--------------------------------------------------------------+
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
15: `NodePath( nodepath )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+=========================================================================================+
|
|
|
|
| 4 | 4 | Integer | String length, or new format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
|
|
|
|
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
|
|
|
|
|
|
|
|
For old format:
|
|
|
|
^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
+----------+-------+---------+------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+=========+========================+
|
|
|
|
| 8 | X | Bytes | UTF-8 encoded string |
|
|
|
|
+----------+-------+---------+------------------------+
|
|
|
|
|
|
|
|
Padded to 4 bytes.
|
|
|
|
|
|
|
|
For new format:
|
|
|
|
^^^^^^^^^^^^^^^
|
|
|
|
|
|
|
|
+----------+-------+-----------+-------------------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+=====================================+
|
|
|
|
| 4 | 4 | Integer | Sub-name count |
|
|
|
|
+----------+-------+-----------+-------------------------------------+
|
|
|
|
| 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
|
|
|
|
+----------+-------+-----------+-------------------------------------+
|
|
|
|
|
|
|
|
For each Name and Sub-Name
|
|
|
|
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+========================+
|
|
|
|
| X+0 | 4 | Integer | String length |
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
| X+4 | X | Bytes | UTF-8 encoded string |
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
|
|
|
|
Every name string is padded to 4 bytes.
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
16: `RID( rid )` (unsupported)
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
17: `Object( object )` (unsupported)
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
18: `Dictionary( dictionary )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+----------+-------+-----------+---------------------------------------------------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+=====================================================================+
|
|
|
|
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
|
|
|
+----------+-------+-----------+---------------------------------------------------------------------+
|
|
|
|
|
|
|
|
Then what follows is, for amount of "elements", pairs of key and value,
|
|
|
|
one after the other, using this same format.
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
19: `Array( array )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+----------+-------+-----------+---------------------------------------------------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+=====================================================================+
|
|
|
|
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
|
|
|
+----------+-------+-----------+---------------------------------------------------------------------+
|
|
|
|
|
|
|
|
Then what follows is, for amount of "elements", values one after the
|
|
|
|
other, using this same format.
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
20: `PoolByteArray( poolbytearray )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+---------------+-------+-----------+------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+===============+=======+===========+========================+
|
|
|
|
| 4 | 4 | Integer | Array length (Bytes) |
|
|
|
|
+---------------+-------+-----------+------------------------+
|
|
|
|
| 8..8+length | 1 | Byte | Byte (0..255) |
|
|
|
|
+---------------+-------+-----------+------------------------+
|
|
|
|
|
|
|
|
The array data is padded to 4 bytes.
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
21: `PoolIntArray( poolintarray )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==================+=======+===========+===========================+
|
|
|
|
| 4 | 4 | Integer | Array length (Integers) |
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
| 8..8+length\*4 | 4 | Integer | 32-bit signed integer |
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
22: `PoolRealArray( poolrealarray )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==================+=======+===========+===========================+
|
|
|
|
| 4 | 4 | Integer | Array length (Floats) |
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
| 8..8+length\*4 | 4 | Integer | 32-bits IEEE 754 float |
|
|
|
|
+------------------+-------+-----------+---------------------------+
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
23: `PoolStringArray( poolstringarray )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+----------+-------+-----------+--------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+==========================+
|
|
|
|
| 4 | 4 | Integer | Array length (Strings) |
|
|
|
|
+----------+-------+-----------+--------------------------+
|
|
|
|
|
|
|
|
For each String:
|
|
|
|
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+==========+=======+===========+========================+
|
|
|
|
| X+0 | 4 | Integer | String length |
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
| X+4 | X | Bytes | UTF-8 encoded string |
|
|
|
|
+----------+-------+-----------+------------------------+
|
|
|
|
|
|
|
|
Every string is padded to 4 bytes.
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
24: `PoolVector2Array( poolvector2array )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+-------------------+-------+-----------+----------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+===================+=======+===========+================+
|
|
|
|
| 4 | 4 | Integer | Array length |
|
|
|
|
+-------------------+-------+-----------+----------------+
|
|
|
|
| 8..8+length\*8 | 4 | Float | X coordinate |
|
|
|
|
+-------------------+-------+-----------+----------------+
|
|
|
|
| 8..12+length\*8 | 4 | Float | Y coordinate |
|
|
|
|
+-------------------+-------+-----------+----------------+
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
25: `PoolVector3Array( poolvector3array )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+--------------------+-------+-----------+----------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+====================+=======+===========+================+
|
|
|
|
| 4 | 4 | Integer | Array length |
|
|
|
|
+--------------------+-------+-----------+----------------+
|
|
|
|
| 8..8+length\*12 | 4 | Float | X coordinate |
|
|
|
|
+--------------------+-------+-----------+----------------+
|
|
|
|
| 8..12+length\*12 | 4 | Float | Y coordinate |
|
|
|
|
+--------------------+-------+-----------+----------------+
|
|
|
|
| 8..16+length\*12 | 4 | Float | Z coordinate |
|
|
|
|
+--------------------+-------+-----------+----------------+
|
|
|
|
|
2023-01-12 20:47:54 +01:00
|
|
|
26: `PoolColorArray( poolcolorarray )`
|
2022-03-18 17:46:08 +01:00
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|
|
|
|
| Offset | Len | Type | Description |
|
|
|
|
+====================+=======+===========+==============================================================+
|
|
|
|
| 4 | 4 | Integer | Array length |
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|
|
|
|
| 8..8+length\*16 | 4 | Float | Red (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|
|
|
|
| 8..12+length\*16 | 4 | Float | Green (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|
|
|
|
| 8..16+length\*16 | 4 | Float | Blue (typically 0..1, can be above 1 for overbright colors) |
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|
|
|
|
| 8..20+length\*16 | 4 | Float | Alpha (0..1) |
|
|
|
|
+--------------------+-------+-----------+--------------------------------------------------------------+
|