pandemonium_engine/modules/voxelman
2022-08-11 02:24:30 +02:00
..
areas More cleanups to voxelman. 2022-03-18 01:52:47 +01:00
data More cleanups to voxelman. 2022-03-18 01:52:47 +01:00
doc_classes Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
level_generator Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
library Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
meshers Fixed the remaining potential crashes found by the godot test tool. 2022-03-20 02:29:14 +01:00
nodes Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
thirdparty/lz4 Clang format all files. 2022-03-18 19:00:13 +01:00
world Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
.gitignore Run godot's formatting script. 2022-03-16 09:02:48 +01:00
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
defines.h Removed the CONNECT and DISCONNECT macros. 2022-03-18 10:32:50 +01:00
LICENSE Run godot's formatting script. 2022-03-16 09:02:48 +01:00
register_types.cpp Cleanups to voxelman. 2022-03-18 00:54:25 +01:00
register_types.h Cleanups to voxelman. 2022-03-18 00:54:25 +01:00
SCsub Run godot's formatting script. 2022-03-16 09:02:48 +01:00