pandemonium_engine/drivers
Relintai 5b869f8b54 Ported from godot: Canvas item hierarchical culling
Adds optional hierarchical culling to the 2D rendering (within VisualServer).
Each canvas item maintains a bound in local space of the item itself and all child / grandchild items. This allows branches to be culled at once when they don't intersect a viewport.
- lawnjelly
b777a9e5f9
2023-06-28 20:25:48 +02:00
..
alsa Fix compile. 2022-09-16 13:05:22 +02:00
alsamidi Fix MIDI input with ALSA. 2022-12-11 19:09:17 +01:00
coreaudio Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
coremidi Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
dummy Ported from godot: Canvas item hierarchical culling 2023-06-28 20:25:48 +02:00
gl_context Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gles2 Ported from godot: Canvas item hierarchical culling 2023-06-28 20:25:48 +02:00
gles_common Ported: Batching - Add MultiRect command 2023-04-20 23:09:37 +02:00
png Moved a few more core classes. 2022-08-17 17:43:49 +02:00
pulseaudio Fix compile. 2022-09-16 13:05:22 +02:00
unix Ported: Expose OS.read_string_from_stdin() to the scripting API 2023-02-07 01:07:31 +01:00
wasapi Fix compile. 2022-09-16 13:05:22 +02:00
windows Fix DirAccessWindows::make_dir() choking on ".." 2022-11-30 19:27:06 +01:00
winmidi Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
xaudio2 Fix compile. 2022-09-16 13:05:22 +02:00
register_driver_types.cpp
register_driver_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub