..
config.py
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
godot_navigation_server.h
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
nav_map.cpp
Fix get_simple_path
behavior in 2D, fixes #56852
2022-07-25 18:02:26 +02:00
nav_map.h
Clang format all files.
2022-03-18 19:00:13 +01:00
nav_region.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
nav_region.h
Clang format all files.
2022-03-18 19:00:13 +01:00
nav_rid.h
Clang format all files.
2022-03-18 19:00:13 +01:00
nav_utils.h
Clang format all files.
2022-03-18 19:00:13 +01:00
navigation_mesh_editor_plugin.cpp
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
2022-03-19 04:08:34 +01:00
navigation_mesh_editor_plugin.h
Clang format all files.
2022-03-18 19:00:13 +01:00
navigation_mesh_generator.cpp
Ported: Fix navmesh baking, fixes #57148
2022-07-25 22:57:51 +02:00
navigation_mesh_generator.h
Ported: Fix navmesh baking, fixes #57148
2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
pandemonium_navigation_server.h
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
register_types.cpp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
register_types.h
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
rvo_agent.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
rvo_agent.h
Clang format all files.
2022-03-18 19:00:13 +01:00
SCsub
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00