pandemonium_engine/servers/visual/portals
lawnjelly d6a677f878 Portals - force full check on adding moving object
Moving objects being added during instance_moving_create() were incorrectly not forcing a full check to find which room they were within. This could result in moving objects being re-added not correctly identifying their current room, and thus culling incorrectly. This PR forces a full check on calling instance_moving_create.
2022-07-28 11:39:14 +02:00
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portal_defines.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_gameplay_monitor.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_gameplay_monitor.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_occlusion_culler.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_occlusion_culler.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_pvs_builder.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_pvs_builder.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_pvs.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_pvs.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_renderer.cpp Portals - force full check on adding moving object 2022-07-28 11:39:14 +02:00
portal_renderer.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_resources.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_resources.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_rooms_bsp.cpp Ported: Fix warnings found by Emscripten 3.1.10 2022-07-27 18:39:35 +02:00
portal_rooms_bsp.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_tracer.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_tracer.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_types.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_types.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00