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canvas_layer.cpp
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
canvas_layer.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
http_request.cpp
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Use a floating-point number for the timeout property in HTTPRequest
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2022-07-27 18:01:11 +02:00 |
http_request.h
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Use a floating-point number for the timeout property in HTTPRequest
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2022-07-27 18:01:11 +02:00 |
instance_placeholder.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
instance_placeholder.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
node.cpp
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Ported: Fix editor-only visibility for lights
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2022-07-29 19:28:33 +02:00 |
node.h
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Ported: Fix editor-only visibility for lights
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2022-07-29 19:28:33 +02:00 |
resource_preloader.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
resource_preloader.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
scene_tree.cpp
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Set initial SceneTree processes times to 0.0
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2022-07-29 20:55:06 +02:00 |
scene_tree.h
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ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu
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2022-07-27 18:26:15 +02:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
timer.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
timer.h
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Include cleanups for resources.
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2022-03-18 18:48:49 +01:00 |
viewport.cpp
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Clamp Viewport shadow atlas sizes to improve usability
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2022-07-29 17:38:06 +02:00 |
viewport.h
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Fix Viewport.own_world documentation
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2022-07-28 13:44:56 +02:00 |