pandemonium_engine/modules/paint
2022-06-21 00:34:47 +02:00
..
actions Ported PasteCutAction. 2022-06-21 00:34:47 +02:00
dialogs
icons
shaders
bush_prefabs.cpp Fixed BrushAction. 2022-06-20 01:47:20 +02:00
bush_prefabs.h
config.py
LICENSE
paint_canvas_background.cpp
paint_canvas_background.h
paint_canvas_layer.cpp Ported get_points in PaintAction. 2022-06-20 00:10:31 +02:00
paint_canvas_layer.h Ported get_points in PaintAction. 2022-06-20 00:10:31 +02:00
paint_canvas_outline.cpp
paint_canvas_outline.h
paint_canvas.cpp Fix the initial canvas size for the paint module. 2022-06-20 21:06:44 +02:00
paint_canvas.h Ported get_points in PaintAction. 2022-06-20 00:10:31 +02:00
paint_color_grid.cpp
paint_color_grid.h
paint_editor_plugin.cpp
paint_editor_plugin.h
paint_layer_button.cpp Fixed the up and down arrows of the paint layers. 2022-06-20 22:21:52 +02:00
paint_layer_button.h
paint_navbar.cpp
paint_navbar.h
paint_selection_box.cpp
paint_selection_box.h
paint_settings.cpp
paint_settings.h
paint_utilities.cpp
paint_utilities.h
paint_visual_grid.cpp Reimplemented the PaintVisualGrid differently. 2022-06-20 00:59:32 +02:00
paint_visual_grid.h Reimplemented the PaintVisualGrid differently. 2022-06-20 00:59:32 +02:00
paint_window.cpp Fixed the up and down arrows of the paint layers. 2022-06-20 22:21:52 +02:00
paint_window.h
register_types.cpp Register PaintWindow, and also enable the PaintEditorPlugin by default. The paint module is still a bit buggy though, I'm hoping to fix most of it's isues in the next few days. 2022-06-20 00:12:33 +02:00
register_types.h
SCsub