pandemonium_engine/scene/resources
2024-03-25 09:17:44 +01:00
..
default_theme File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
font File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
material File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
navigation File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
navigation_2d File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
shapes File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
shapes_2d File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
bit_map.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
bit_map.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
curve.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
curve.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
environment_3d.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
environment_3d.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
gradient.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
gradient.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
occluder_shape_polygon.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
occluder_shape_polygon.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
occluder_shape.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
occluder_shape.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
packed_scene.cpp Backpoered from Godot 4: Add is_built_in() method to Resource. 2024-03-08 21:16:16 +01:00
packed_scene.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
physics_material.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
physics_material.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
resource_format_text.cpp Backpoered from Godot 4: Add is_built_in() method to Resource. 2024-03-08 21:16:16 +01:00
resource_format_text.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
SCsub Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00
shader.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
shader.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
sky.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
sky.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
style_box.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
style_box.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
text_file.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
text_file.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
texture.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
texture.h Remove unused struct in GradientTexture1D 2024-02-08 13:25:47 +01:00
theme.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
theme.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
video_stream.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
world_2d.cpp Free vertex_lights_2d_map in World2D's destructor. 2024-03-25 09:17:44 +01:00
world_2d.h Set up VertexLight2D maps. 2024-03-24 22:14:26 +01:00
world_3d.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
world_3d.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00