pandemonium_engine/modules/mesh_data_resource/editor
2022-08-17 13:17:12 +02:00
..
utilities Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
uv_editor Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
mdi_ed_plugin.cpp Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
mdi_ed_plugin.h Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
mdi_ed.cpp Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mdi_ed.h Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mdi_gizmo_plugin.cpp Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
mdi_gizmo_plugin.h Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
mdi_gizmo.cpp Renamed Quat to Quaternion for consistency with the other engine math classes. 2022-08-13 15:22:33 +02:00
mdi_gizmo.h Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00