pandemonium_engine/editor/import
Nicholas Huelin 344d18b2ee Hide "Normal Map" import option when using lossless compression on Texture
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.

Resolves: #59435
(cherry picked from commit 01ca9d3eec71154b6b0d32d34cab6b9fdb6fd24c)
2022-07-25 17:49:58 +02:00
..
atlas_import_failed.xpm Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_import_plugin.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_import_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_bitmask.cpp Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_bitmask.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_csv_translation.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
resource_importer_csv_translation.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_image.cpp Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_image.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_layered_texture.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
resource_importer_layered_texture.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_scene.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
resource_importer_scene.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_texture_atlas.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
resource_importer_texture_atlas.h Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
resource_importer_texture.cpp Hide "Normal Map" import option when using lossless compression on Texture 2022-07-25 17:49:58 +02:00
resource_importer_texture.h Clang format all files. 2022-03-18 19:00:13 +01:00
resource_importer_wav.cpp ResourceImporterWAV: Allow configuring loop mode on import 2022-07-25 17:42:23 +02:00
resource_importer_wav.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00