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default_theme
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Added a new CSplitContainer type which acts as both a VSplitContainer and HSplitContainer and allows changing between them using a property.
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2023-10-20 15:06:23 +02:00 |
font
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Moved fonts into a new subfolder.
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2023-12-10 14:42:30 +01:00 |
material
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
mesh
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
navigation
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Split material.h.
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2023-12-10 21:26:28 +01:00 |
navigation_2d
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
shapes
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
shapes_2d
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
bit_map.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
bit_map.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
curve.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
curve.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
environment_3d.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
environment_3d.h
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Added a new World class and made Viewport inherit from it.
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2022-08-29 18:40:38 +02:00 |
gradient.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
gradient.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
occluder_shape_polygon.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
occluder_shape_polygon.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
occluder_shape.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
occluder_shape.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
packed_scene.cpp
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
packed_scene.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
physics_material.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
physics_material.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
resource_format_text.cpp
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Ported: Fix binary internal cache not being filled
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2023-08-30 13:00:53 +02:00 |
resource_format_text.h
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Use NULLs.
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2023-08-30 13:24:46 +02:00 |
SCsub
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
shader.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
shader.h
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Use NULLs.
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2023-08-30 13:24:46 +02:00 |
sky.cpp
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Make acos and asin safe
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2023-06-11 08:41:42 +02:00 |
sky.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
style_box.cpp
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
style_box.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
text_file.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
text_file.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
texture.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
texture.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
theme.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
theme.h
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Moved fonts into a new subfolder.
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2023-12-10 14:42:30 +01:00 |
video_stream.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
world_2d.cpp
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
world_2d.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
world_3d.cpp
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
world_3d.h
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |