..
default_theme
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
font
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
material
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
mesh
Fix Mesh::get_face_count()
2024-04-06 10:42:03 +02:00
navigation
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
navigation_2d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shapes
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shapes_2d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
bit_map.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
bit_map.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
curve.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
curve.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
environment_3d.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
environment_3d.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
gradient.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
gradient.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape_polygon.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape_polygon.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
packed_scene.cpp
Backpoered from Godot 4: Add is_built_in() method to Resource.
2024-03-08 21:16:16 +01:00
packed_scene.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
physics_material.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
physics_material.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
resource_format_text.cpp
Backpoered from Godot 4: Add is_built_in() method to Resource.
2024-03-08 21:16:16 +01:00
resource_format_text.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
SCsub
Moved back the servers and resources from core.
2023-12-10 23:11:07 +01:00
shader.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shader.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
sky.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
sky.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
style_box.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
style_box.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
text_file.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
text_file.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
texture.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
texture.h
Remove unused struct in GradientTexture1D
2024-02-08 13:25:47 +01:00
theme.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
theme.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
video_stream.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
world_2d.cpp
Added a property to World2D for the vertex light 2d map.
2024-03-27 08:16:48 +01:00
world_2d.h
Set up VertexLight2D maps.
2024-03-24 22:14:26 +01:00
world_3d.cpp
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
world_3d.h
Discrete Level of Detail
2024-04-06 12:06:01 +02:00