.. |
audio
|
Moved AudioStreamSample.
|
2023-12-10 15:26:43 +01:00 |
navigation
|
Moved the navigation relatred resources into subfolders.
|
2023-12-10 14:23:24 +01:00 |
physics
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
physics_2d
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
rendering
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
audio_server.cpp
|
Moved AudioStreamSample.
|
2023-12-10 15:26:43 +01:00 |
audio_server.h
|
Fix non-tools builds.
|
2023-08-27 13:06:06 +02:00 |
navigation_2d_server.cpp
|
Make sure that all parameters are properly set into PathQueryResults.
|
2023-09-05 11:58:36 +02:00 |
navigation_2d_server.h
|
Moved the navigation relatred resources into subfolders.
|
2023-12-10 14:23:24 +01:00 |
navigation_server.cpp
|
Split material.h.
|
2023-12-10 21:26:28 +01:00 |
navigation_server.h
|
Backported from godot4: Add NavigationServer API to enable regions and links
|
2023-09-04 20:22:28 +02:00 |
physics_2d_server.cpp
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
physics_2d_server.h
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
physics_server.cpp
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
physics_server.h
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
register_server_types.cpp
|
Renamed DisplayServer to WindowServer.
|
2023-12-12 14:51:08 +01:00 |
register_server_types.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
rendering_server_callbacks.cpp
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
rendering_server_callbacks.h
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
rendering_server.cpp
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
rendering_server.h
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
SCsub
|
Cleaned up NavigationMeshGenerator and added it to the build.
|
2023-06-03 18:45:20 +02:00 |
server_wrap_mt_common.h
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
window_server.cpp
|
Renamed DisplayServer to WindowServer.
|
2023-12-12 14:51:08 +01:00 |
window_server.h
|
Renamed DisplayServer to WindowServer.
|
2023-12-12 14:51:08 +01:00 |