pandemonium_engine/modules
2022-07-31 11:01:57 +02:00
..
bmp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
broken_seals_module Removed TMeshInstance. 2022-03-20 14:15:53 +01:00
cscript Did the same change to cscript aswell. 2022-07-29 23:07:19 +02:00
cvtt Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
database Reimplemented migrations support. 2022-07-23 14:46:05 +02:00
database_mysql Moved the database backends into their own modules. All of them are disabled for now. 2022-07-06 13:13:00 +02:00
database_postgres Moved the database backends into their own modules. All of them are disabled for now. 2022-07-06 13:13:00 +02:00
database_sqlite Fix unused variable found by emscripten in sqlite3.c. 2022-07-27 19:04:04 +02:00
dds Clang format all files. 2022-03-18 19:00:13 +01:00
enet Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
entity_spell_system Fixed the property validation for aura triggers and aura stat attributes in Spell. 2022-07-31 00:19:25 +02:00
etc Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
fastnoise Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
freetype FreeType: Update to version 2.12.1 2022-07-27 19:38:59 +02:00
gdscript Don't print redundant errors when parsing GDScript 2022-07-29 23:04:16 +02:00
gltf Fix light intensity and attenuation import from GLTF 2022-07-29 19:59:16 +02:00
hdr Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
jpg Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
material_maker Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
mbedtls Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
mesh_data_resource Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mesh_utils Fix an another unused variable. 2022-07-27 19:19:50 +02:00
minimp3 Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
navigation Ported: [3.5] Replace Navigation std::vector use with LocalVector 2022-07-30 00:44:53 +02:00
network_synchronizer Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
ogg Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
opensimplex Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
opus Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
paint Fix property setter. 2022-06-22 00:43:52 +02:00
plugin_refresher Implement the actual addon refresh / reload logic, alongside a few smaller logic tweaks. 2022-07-17 01:22:39 +02:00
props Codestyle fixes for the PropMesher. 2022-07-31 11:01:57 +02:00
props_2d Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
pvr Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
regex Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
rtile_map Ported: TileMapEditor Fix interrupted erasing not being properly finished - kleonc 2022-07-29 22:06:26 +02:00
skeleton_editor Backported: Fix create skeleton bone position - Blackiris - 480543f681 2022-03-24 10:43:53 +01:00
squish Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
stb_vorbis Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
svg Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
terraman Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
terraman_2d Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
text_editor Fix potential crash. 2022-07-21 19:48:08 +02:00
texture_packer Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
tga Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
theora Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
thread_pool Moved my module specific docs under a new central folder. 2022-03-20 12:30:04 +01:00
tinyexr Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
ui_extensions Moved my module specific docs under a new central folder. 2022-03-20 12:30:04 +01:00
upnp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
users Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
vhacd Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
vorbis Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
voxelman Updated property hints for variant arrays. 2022-07-30 21:58:40 +02:00
web Remove accidental import. 2022-07-31 00:02:31 +02:00
websocket Added set_extra_headers() to WebSocketServer 2022-07-26 12:43:31 +02:00
wfc Prefixed all member variables with _ in the wfc module. 2022-04-25 11:59:24 +02:00
world_generator/addon Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting. 2022-04-10 21:14:56 +02:00
modules_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_module_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00