pandemonium_engine/modules/tile_map
Relintai 1263101396 Ported: Batching - Add MultiRect command
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.

Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.

- lawnjelly

910ddd13c4
2023-04-20 23:09:37 +02:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
.gitignore
config.py Added doc classes to the tile_map module. 2022-10-09 12:16:11 +02:00
LICENSE
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
SCsub
tile_map_editor_plugin.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_map_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_map.cpp Ported: Batching - Add MultiRect command 2023-04-20 23:09:37 +02:00
tile_map.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_set_editor_plugin.cpp TileSet: Fix resizing collision shape when vertex is outside the tilesheet 2023-03-12 14:15:51 +01:00
tile_set_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_set.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_set.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00