pandemonium_engine/modules/mesh_data_resource
2023-01-15 13:27:08 +01:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
editor Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
icons Added an icon for MeshDataResource, MeshDataInstance, and for the meshDataInstance editor toggle. 2022-08-20 03:11:31 +02:00
nodes Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
plugin Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
plugin_gltf Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
props Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
props_2d Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
screenshots Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.gitignore Run godot's formatting script. 2022-03-16 09:02:48 +01:00
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
LICENSE Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
mesh_data_resource_collection.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
mesh_data_resource_collection.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
mesh_data_resource.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
mesh_data_resource.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
register_types.cpp Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
SCsub Replaced MESH_UTILS_PRESENT defines aswell. 2022-10-05 14:35:44 +02:00