pandemonium_engine/modules/gridmap
2023-01-15 11:46:13 +01:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
icons Added back the GridMap module. Not yet enabled. 2022-10-08 19:40:25 +02:00
config.py Add missing doc classes setup. 2022-10-09 12:41:45 +02:00
grid_map_editor_plugin.cpp Fix setting all EDITOR_DEFs for the gridmap editor. 2022-10-08 23:41:54 +02:00
grid_map_editor_plugin.h Fix the mesh library editor plugin, and cleanups. 2022-10-08 20:57:38 +02:00
grid_map.cpp Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene 2022-11-13 00:23:55 +01:00
grid_map.h Fix the mesh library editor plugin, and cleanups. 2022-10-08 20:57:38 +02:00
mesh_library_editor_plugin.cpp Now MeshLibraryEditorPlugin registers itself to the export as menu. 2022-10-08 23:36:36 +02:00
mesh_library_editor_plugin.h Now MeshLibraryEditorPlugin registers itself to the export as menu. 2022-10-08 23:36:36 +02:00
mesh_library.cpp Fix includes and compile for GridMap. Still not enabled. 2022-10-08 20:42:07 +02:00
mesh_library.h Fix the mesh library editor plugin, and cleanups. 2022-10-08 20:57:38 +02:00
register_types.cpp Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Fix the mesh library editor plugin, and cleanups. 2022-10-08 20:57:38 +02:00