pandemonium_engine/modules/web
2023-07-24 17:37:34 +02:00
..
database Added a null check to HTTPSessionManagerDB, and small cleanups. 2022-12-18 14:59:40 +01:00
doc_classes Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest. 2023-07-24 17:37:34 +02:00
editor Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter 2023-02-21 01:30:59 +01:00
html Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
http Added a way to customize the doctype declaration the html tag and the body tag to WebServerRequest. 2023-07-24 17:37:34 +02:00
icons Added a web node editor icon. 2022-08-20 16:46:45 +02:00
nodes Quick fix for accessing files in the pck file for FileCaches. 2023-03-22 14:30:07 +01:00
config.py Added a new WebServerRequestScriptable class, so different web server request implementations can be created using scripts when needed. 2023-01-03 21:27:36 +01:00
COPYRIGHT.txt Small tweak. 2022-12-31 22:00:37 +01:00
file_cache.cpp Quick fix for accessing files in the pck file for FileCaches. 2023-03-22 14:30:07 +01:00
file_cache.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Added a new WebServerRequestScriptable class, so different web server request implementations can be created using scripts when needed. 2023-01-03 21:27:36 +01:00