pandemonium_engine/modules
2023-06-11 16:12:43 +02:00
..
bmp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
broken_seals_module Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
cscript Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
database Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
database_sqlite Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
dds Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
enet Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
entity_spell_system Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
fastnoise Fix the type of FastnoiseNoiseParams::get_fractal_octaves(). 2023-06-01 17:15:27 +02:00
freetype Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
gdscript Make acos and asin safe 2023-06-11 08:41:42 +02:00
gridmap Ported from godot4: Add Navigation Debug for GridMap edge connections 2023-06-10 23:14:09 +02:00
hdr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
http_server_simple Fix string parameter parsing in multipart forms, also make multipart form content fields case independent. 2023-04-16 23:30:13 +02:00
jpg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
lz4 Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
material_maker Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
mbedtls Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
mesh_data_resource Use the new scaled grab radius in MDIGizmo. 2023-06-11 13:21:45 +02:00
mesh_utils Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
minimp3 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
navigation Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
navigation_dummy Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
navigation_geometry_parsers Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
navigation_mesh_generator Remove temp code. 2023-06-07 09:21:42 +02:00
network_synchronizer Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
ogg Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
opensimplex Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
opus Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
paint Fixed the tooltip of the Add Paint Canvas button of the PaintProjectToolsPropertyInspector. 2023-03-04 21:39:09 +01:00
props Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
props_2d Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
pvr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
regex Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
skeleton_2d Fix more binding inconsistencies. 2023-06-02 12:21:16 +02:00
skeleton_3d Warn against using non-uniform scale for 3D physics (in class reference only) 2023-06-11 09:04:25 +02:00
squish Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
stb_vorbis Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
steering_ai Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
svg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
terraman Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
terraman_2d Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
texture_packer Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
tga Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
theora Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
tile_map Ported: Multirect - Fix refining regions for all derived Textures 2023-06-11 00:47:10 +02:00
ui_extensions Fix codestyle in the InputMapEditor. 2023-06-11 16:12:43 +02:00
unit_test Notes. 2023-01-16 21:49:15 +01:00
upnp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
users Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
vhacd Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
vorbis Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
voxelman Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
web Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
websocket Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
wfc Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
modules_builders.py
register_module_types.h Comment and add more ModuleRegistrationLevels. 2023-01-15 17:03:36 +01:00
SCsub