pandemonium_engine/modules
2023-10-20 15:06:38 +02:00
..
bmp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
broken_seals_module Re-extracted class docs. 2023-10-12 01:59:32 +02:00
cscript The CScript module is now disabled by default. It will get re-enabled once it gets finished. 2023-09-06 21:52:30 +02:00
csg Re-extracted class docs. 2023-10-12 01:59:32 +02:00
database Re-extracted class docs. 2023-10-12 01:59:32 +02:00
database_sqlite Re-extracted class docs. 2023-10-12 01:59:32 +02:00
dds Fix build. 2023-09-06 09:47:06 +02:00
enet Re-extracted class docs. 2023-10-12 01:59:32 +02:00
entity_spell_system Re-extracted class docs. 2023-10-12 01:59:32 +02:00
fastnoise Re-extracted class docs. 2023-10-12 01:59:32 +02:00
freetype Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support. 2023-10-02 21:12:03 +02:00
gdnative Re-extracted class docs. 2023-10-12 01:59:32 +02:00
gdscript Re-extracted class docs. 2023-10-12 01:59:32 +02:00
gridmap Re-extracted class docs. 2023-10-12 01:59:32 +02:00
hdr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
http_server_simple Re-extracted class docs. 2023-10-12 01:59:32 +02:00
jpg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
jsonrpc Re-extracted class docs. 2023-10-20 15:06:38 +02:00
lz4 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
material_maker Re-extracted class docs. 2023-10-12 01:59:32 +02:00
mbedtls Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
mesh_data_resource Re-extracted class docs. 2023-10-12 01:59:32 +02:00
mesh_utils Re-extracted class docs. 2023-10-12 01:59:32 +02:00
minimp3 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
navigation Fix querying paths. 2023-09-05 11:57:53 +02:00
navigation_dummy Removed cell height getters and setters from the Navigation2DServer. 2023-09-05 11:57:34 +02:00
navigation_geometry_parsers Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
navigation_mesh_generator Backported from godot4: Fix typo and ensure backwards compatibility for changed property names 2023-09-05 09:13:54 +02:00
network_synchronizer Re-extracted class docs. 2023-10-12 01:59:32 +02:00
ogg Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
opensimplex Re-extracted class docs. 2023-10-12 01:59:32 +02:00
opus Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
paint Re-extracted class docs. 2023-10-12 01:59:32 +02:00
props Re-extracted class docs. 2023-10-20 15:06:38 +02:00
props_2d Fix typo. 2023-10-13 19:36:17 +02:00
pvr Use NULLs. 2023-08-30 13:24:46 +02:00
regex Re-extracted class docs. 2023-10-12 01:59:32 +02:00
skeleton_2d Re-extracted class docs. 2023-10-12 01:59:32 +02:00
skeleton_3d Re-extracted class docs. 2023-10-12 01:59:32 +02:00
squish Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
stb_vorbis Re-extracted class docs. 2023-10-12 01:59:32 +02:00
steering_ai Re-extracted class docs. 2023-10-12 01:59:32 +02:00
svg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
terraman Fix positioning the colliders from PropDataStaticBody in TerrainPropJob and VoxelPropJob. 2023-10-14 08:10:06 +02:00
terraman_2d Re-extracted class docs. 2023-10-12 01:59:32 +02:00
texture_packer Re-extracted class docs. 2023-10-12 01:59:32 +02:00
tga Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
theora Re-extracted class docs. 2023-10-12 01:59:32 +02:00
tile_map Re-extracted class docs. 2023-10-12 01:59:32 +02:00
ui_extensions Re-extracted class docs. 2023-10-12 01:59:32 +02:00
unit_test Re-extracted class docs. 2023-10-12 01:59:32 +02:00
upnp Re-extracted class docs. 2023-10-12 01:59:32 +02:00
users Re-extracted class docs. 2023-10-12 01:59:32 +02:00
vhacd Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
vorbis Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
voxelman Fix positioning the colliders from PropDataStaticBody in TerrainPropJob and VoxelPropJob. 2023-10-14 08:10:06 +02:00
web Re-extracted class docs. 2023-10-12 01:59:32 +02:00
websocket Re-extracted class docs. 2023-10-12 01:59:32 +02:00
wfc Re-extracted class docs. 2023-10-12 01:59:32 +02:00
modules_builders.py
register_module_types.h Comment and add more ModuleRegistrationLevels. 2023-01-15 17:03:36 +01:00
SCsub