.. |
clutter
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
doc_classes
|
Re-extracted class docs.
|
2023-10-20 15:06:38 +02:00 |
editor
|
Fix typo.
|
2023-10-13 19:36:17 +02:00 |
jobs
|
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
|
2023-06-05 14:15:49 +02:00 |
lights
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
material_cache
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
props
|
Added support for PropDataStaticBody in PropInstance and PropInstanceMerger.
|
2023-10-13 20:35:10 +02:00 |
singleton
|
Backported from godot4: Rework Navigation Avoidance
|
2023-06-10 20:58:49 +02:00 |
tiled_wall
|
Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
|
2023-06-17 02:20:24 +02:00 |
.gitignore
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
config.py
|
Initial StaticBody support for the prop system.
|
2023-10-13 15:58:42 +02:00 |
LICENSE
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_ess_entity.cpp
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
prop_ess_entity.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_instance_job.cpp
|
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
|
2023-06-05 14:15:49 +02:00 |
prop_instance_job.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_instance_merger.cpp
|
Added support for PropDataStaticBody in PropInstance and PropInstanceMerger.
|
2023-10-13 20:35:10 +02:00 |
prop_instance_merger.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_instance_prop_job.cpp
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_instance_prop_job.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_instance.cpp
|
Added support for PropDataStaticBody in PropInstance and PropInstanceMerger.
|
2023-10-13 20:35:10 +02:00 |
prop_instance.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_mesher.cpp
|
Fix the order of some default arguments in bindings.
|
2023-05-31 22:14:12 +02:00 |
prop_mesher.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
prop_scene_instance.cpp
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
prop_scene_instance.h
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
register_types.cpp
|
Initial StaticBody support for the prop system.
|
2023-10-13 15:58:42 +02:00 |
register_types.h
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
SCsub
|
Initial StaticBody support for the prop system.
|
2023-10-13 15:58:42 +02:00 |