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config.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
nav_map.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
nav_map.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
nav_region.cpp
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
nav_region.h
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Ported: [3.5] Replace Navigation std::vector use with LocalVector
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2022-07-30 00:44:53 +02:00 |
nav_rid.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
nav_utils.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
navigation_mesh_editor_plugin.cpp
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
navigation_mesh_editor_plugin.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
navigation_mesh_generator.cpp
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Added back GridMap support for the NavigationMeshGenerator.
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2022-10-09 00:01:13 +02:00 |
navigation_mesh_generator.h
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Ported: Fix navmesh baking, fixes #57148
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2022-07-25 22:57:51 +02:00 |
pandemonium_navigation_2d_server.cpp
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Move NavigationServer2d's forwarding logic to the navigation module as a new derived class.
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2023-04-16 18:11:15 +02:00 |
pandemonium_navigation_2d_server.h
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Move NavigationServer2d's forwarding logic to the navigation module as a new derived class.
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2023-04-16 18:11:15 +02:00 |
pandemonium_navigation_server.cpp
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Fix Navigation agent callback wild pointer crash
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2022-12-22 14:12:00 +01:00 |
pandemonium_navigation_server.h
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Fix compile and small cleanups after the backports.
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2022-12-22 15:24:53 +01:00 |
register_types.cpp
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Now more than one Naviugation2D servers can be registered.
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2023-04-16 18:19:57 +02:00 |
register_types.h
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Added include guards to all module register_types.h-s.
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2023-01-15 13:27:08 +01:00 |
rvo_agent.cpp
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Fix crash of navigation agents callback when object is invalid
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2022-07-29 09:04:03 +02:00 |
rvo_agent.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |