pandemonium_engine/modules
Hugo Locurcio fc041bf980 Document that glTF classes are only usable in editor builds
Run-time glTF saving/loading is only available in Godot 4.0,
not Godot 3.x.
2022-07-26 15:10:11 +02:00
..
bmp
broken_seals_module
cscript
cvtt
database Reimplemented migrations support. 2022-07-23 14:46:05 +02:00
database_mysql
database_postgres
database_sqlite
dds
enet
entity_spell_system
etc
fastnoise
freetype
gdscript
gltf Document that glTF classes are only usable in editor builds 2022-07-26 15:10:11 +02:00
hdr
jpg
material_maker
mbedtls
mesh_data_resource
mesh_utils
minimp3
navigation Fix crash in GodotNavigationServer::map_get_path, fixes #60413 2022-07-26 15:09:40 +02:00
network_synchronizer
ogg
opensimplex
opus
paint
plugin_refresher Implement the actual addon refresh / reload logic, alongside a few smaller logic tweaks. 2022-07-17 01:22:39 +02:00
props
props_2d
pvr
regex
rtile_map Ported: Free region RID when cleaning NavPoly in TileMap - timothyqiu 2022-07-25 22:34:05 +02:00
skeleton_editor
squish
stb_vorbis
svg
terraman
terraman_2d
text_editor Fix potential crash. 2022-07-21 19:48:08 +02:00
texture_packer
tga
theora
thread_pool
tinyexr
ui_extensions
upnp
users Cleaned up and added UserManagerDB to the build. 2022-07-24 16:26:23 +02:00
vhacd
vorbis
voxelman
web Added an api to the web server simple to add / remove mime types from scripts. 2022-07-24 18:09:45 +02:00
websocket Added set_extra_headers() to WebSocketServer 2022-07-26 12:43:31 +02:00
wfc
world_generator/addon
modules_builders.py
register_module_types.h
SCsub