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animated_sprite.cpp
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SpriteFrames: Sort animations alphabetically
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2022-07-29 20:52:11 +02:00 |
animated_sprite.h
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Ported: Add autocompletion for AnimatedSprite.play() - timothyqiu
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2022-07-27 14:23:27 +02:00 |
area_2d.cpp
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area_2d.h
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audio_stream_player_2d.cpp
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Fix crash when passing null to AudioStreamPlayer::set_stream()
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2022-07-25 18:09:39 +02:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
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2022-07-30 00:29:44 +02:00 |
camera_2d.h
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canvas_item.cpp
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Fix CanvasItem not exiting its canvas group on canvas exit
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2022-07-29 22:01:35 +02:00 |
canvas_item.h
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Fix CanvasItem not exiting its canvas group on canvas exit
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2022-07-29 22:01:35 +02:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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collision_object_2d.h
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collision_polygon_2d.cpp
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Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
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2022-07-27 18:32:54 +02:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
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2022-07-27 18:32:54 +02:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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Fix CPUParticles2D.emission_shape enum hint
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2022-07-29 10:37:11 +02:00 |
cpu_particles_2d.h
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joints_2d.cpp
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joints_2d.h
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light_2d.cpp
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Ported: Fix editor-only visibility for lights
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2022-07-29 19:28:33 +02:00 |
light_2d.h
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Ported: Fix editor-only visibility for lights
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2022-07-29 19:28:33 +02:00 |
light_occluder_2d.cpp
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light_occluder_2d.h
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line_2d.cpp
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line_2d.h
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line_builder.cpp
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line_builder.h
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listener_2d.cpp
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listener_2d.h
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mesh_instance_2d.cpp
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mesh_instance_2d.h
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multimesh_instance_2d.cpp
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multimesh_instance_2d.h
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navigation_2d.cpp
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
navigation_2d.h
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
navigation_agent_2d.cpp
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Group NavigationAgent properties
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2022-07-29 16:30:15 +02:00 |
navigation_agent_2d.h
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Ported: Add NavigationAgent desired path distance - smix8
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2022-07-29 11:36:09 +02:00 |
navigation_obstacle_2d.cpp
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Ported: Make Navigation Agents and Obstacles respect parent process mode
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2022-07-27 20:07:55 +02:00 |
navigation_obstacle_2d.h
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Ported: Make Navigation Agents and Obstacles respect parent process mode
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2022-07-27 20:07:55 +02:00 |
navigation_polygon.cpp
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
navigation_polygon.h
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Ported: [3.5] Update NavigationServer backport
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2022-07-28 22:34:28 +02:00 |
node_2d.cpp
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node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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Fix crash on NaN offset in path_follower 2d and 3d
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2022-07-29 20:52:27 +02:00 |
path_2d.h
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physics_body_2d.cpp
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physics_body_2d.h
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polygon_2d.cpp
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polygon_2d.h
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position_2d.cpp
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position_2d.h
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ray_cast_2d.cpp
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Improve RayCast2D debug shape
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2022-07-26 15:05:00 +02:00 |
ray_cast_2d.h
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Improve RayCast2D debug shape
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2022-07-26 15:05:00 +02:00 |
remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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skeleton_2d.cpp
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skeleton_2d.h
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sprite.cpp
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sprite.h
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touch_screen_button.cpp
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Fix TouchScreenButton error spam
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2022-07-26 12:14:49 +02:00 |
touch_screen_button.h
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visibility_notifier_2d.cpp
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visibility_notifier_2d.h
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y_sort.cpp
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y_sort.h
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