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config.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
nav_agent.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_agent.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_base.h
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Backported from godot4: Added node for Navigation links .
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2023-06-08 20:46:09 +02:00 |
nav_link.cpp
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Backported from godot4: Added node for Navigation links .
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2023-06-08 20:46:09 +02:00 |
nav_link.h
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Backported from godot4: Added node for Navigation links .
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2023-06-08 20:46:09 +02:00 |
nav_map.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_map.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_obstacle.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_obstacle.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
nav_region.cpp
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Ported from godot4: Make navigation mesh edge connections optional
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2023-06-09 20:54:05 +02:00 |
nav_region.h
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Ported from godot4: Make navigation mesh edge connections optional
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2023-06-09 20:54:05 +02:00 |
nav_rid.h
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
nav_utils.h
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Ported from godot4: Rename Navigation uses of 'location' to 'position'
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2023-06-09 10:28:31 +02:00 |
pandemonium_navigation_2d_server.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
pandemonium_navigation_2d_server.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
pandemonium_navigation_server.cpp
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
pandemonium_navigation_server.h
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |
register_types.cpp
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Removed the old navigation mesh generator and it's editor plugin.
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2023-06-06 13:59:33 +02:00 |
register_types.h
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Added include guards to all module register_types.h-s.
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2023-01-15 13:27:08 +01:00 |
SCsub
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Backported from godot4: Rework Navigation Avoidance
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2023-06-10 20:58:49 +02:00 |