pandemonium_engine/scene/resources
smix8 29234d3ac3 Remove arbitrary NavigationMesh bake property limits
Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default.

(cherry picked from commit cda93057f73ad937deacb8200cf27f4996ed8918)
2022-07-27 23:08:58 +02:00
..
default_theme
animation.cpp
animation.h
audio_stream_sample.cpp
audio_stream_sample.h
bit_map.cpp
bit_map.h
box_shape.cpp
box_shape.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape.cpp
capsule_shape.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape.cpp
concave_polygon_shape.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape.cpp
convex_polygon_shape.h
curve.cpp
curve.h
cylinder_shape.cpp
cylinder_shape.h
dynamic_font.cpp
dynamic_font.h
environment.cpp
environment.h
font.cpp
font.h
gradient.cpp
gradient.h
height_map_shape.cpp
height_map_shape.h
line_shape_2d.cpp
line_shape_2d.h
material.cpp
material.h
mesh_data_tool.cpp
mesh_data_tool.h
mesh.cpp
mesh.h
multimesh.cpp
multimesh.h
navigation_mesh.cpp
navigation_mesh.h
occluder_shape_polygon.cpp
occluder_shape_polygon.h
occluder_shape.cpp
occluder_shape.h
packed_scene.cpp
packed_scene.h
particles_material.cpp
particles_material.h
physics_material.cpp
physics_material.h
plane_shape.cpp
plane_shape.h
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp
primitive_meshes.h
ray_shape.cpp
ray_shape.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
resource_format_text.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
shader.cpp
shader.h Clang format all files. 2022-03-18 19:00:13 +01:00
shape_2d.cpp
shape_2d.h
shape.cpp
shape.h
skin.cpp
skin.h
sky.cpp
sky.h
sphere_shape.cpp
sphere_shape.h
style_box.cpp
style_box.h
surface_tool.cpp
surface_tool.h
text_file.cpp
text_file.h
texture.cpp
texture.h
theme.cpp
theme.h
video_stream.h
world_2d.cpp
world_2d.h
world.cpp
world.h