pandemonium_engine/modules/gdscript
2023-01-15 17:04:00 +01:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
editor Fix variables highlighting as types 2022-10-08 15:56:49 +02:00
icons Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gdscript_compiler.cpp Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript_compiler.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
gdscript_editor.cpp Fix Script editor completion doesn't suggest members of a script for type hints 2022-12-22 14:48:51 +01:00
gdscript_function.cpp Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript_function.h Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript_functions.cpp Moved a few more core classes. 2022-08-17 17:43:49 +02:00
gdscript_functions.h Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
gdscript_parser.cpp Fix Script editor completion doesn't suggest members of a script for type hints 2022-12-22 14:48:51 +01:00
gdscript_parser.h Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript_tokenizer.cpp Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript_tokenizer.h Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
gdscript.cpp Now the return value discarded warning is disabled by default in gdscript and cscript. 2022-08-23 13:09:56 +02:00
gdscript.h Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Removed the gdscript language server. 2022-03-18 16:47:53 +01:00