.. |
animated_sprite.cpp
|
Ported: AnimatedSprite Fix updating inspector when SpriteFrames is modified - kleonc
|
2022-08-07 16:20:57 +02:00 |
animated_sprite.h
|
Ported: AnimatedSprite Fix updating inspector when SpriteFrames is modified - kleonc
|
2022-08-07 16:20:57 +02:00 |
area_2d.cpp
|
|
|
area_2d.h
|
|
|
audio_stream_player_2d.cpp
|
Fix crash when passing null to AudioStreamPlayer::set_stream()
|
2022-07-25 18:09:39 +02:00 |
audio_stream_player_2d.h
|
|
|
back_buffer_copy.cpp
|
|
|
back_buffer_copy.h
|
|
|
camera_2d.cpp
|
Backported: add viewport.get_camera_2d()
|
2022-08-12 18:29:04 +02:00 |
camera_2d.h
|
Backported: add viewport.get_camera_2d()
|
2022-08-12 18:29:04 +02:00 |
canvas_item.cpp
|
Backported most of the improvements to String from Godot4.
|
2022-08-15 22:54:03 +02:00 |
canvas_item.h
|
Fix CanvasItem not exiting its canvas group on canvas exit
|
2022-07-29 22:01:35 +02:00 |
canvas_modulate.cpp
|
|
|
canvas_modulate.h
|
|
|
collision_object_2d.cpp
|
|
|
collision_object_2d.h
|
|
|
collision_polygon_2d.cpp
|
Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
|
2022-07-27 18:32:54 +02:00 |
collision_polygon_2d.h
|
|
|
collision_shape_2d.cpp
|
Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
|
2022-07-27 18:32:54 +02:00 |
collision_shape_2d.h
|
|
|
cpu_particles_2d.cpp
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
cpu_particles_2d.h
|
|
|
joints_2d.cpp
|
|
|
joints_2d.h
|
|
|
light_2d.cpp
|
Ported: Fix editor-only visibility for lights
|
2022-07-29 19:28:33 +02:00 |
light_2d.h
|
Ported: Fix editor-only visibility for lights
|
2022-07-29 19:28:33 +02:00 |
light_occluder_2d.cpp
|
|
|
light_occluder_2d.h
|
|
|
line_2d.cpp
|
|
|
line_2d.h
|
|
|
line_builder.cpp
|
|
|
line_builder.h
|
|
|
listener_2d.cpp
|
|
|
listener_2d.h
|
|
|
mesh_instance_2d.cpp
|
|
|
mesh_instance_2d.h
|
|
|
multimesh_instance_2d.cpp
|
|
|
multimesh_instance_2d.h
|
|
|
navigation_2d.cpp
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
navigation_2d.h
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
navigation_agent_2d.cpp
|
Group NavigationAgent properties
|
2022-07-29 16:30:15 +02:00 |
navigation_agent_2d.h
|
Ported: Add NavigationAgent desired path distance - smix8
|
2022-07-29 11:36:09 +02:00 |
navigation_obstacle_2d.cpp
|
Ported: Make Navigation Agents and Obstacles respect parent process mode
|
2022-07-27 20:07:55 +02:00 |
navigation_obstacle_2d.h
|
Ported: Make Navigation Agents and Obstacles respect parent process mode
|
2022-07-27 20:07:55 +02:00 |
navigation_polygon.cpp
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
navigation_polygon.h
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
node_2d.cpp
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
node_2d.h
|
|
|
parallax_background.cpp
|
|
|
parallax_background.h
|
|
|
parallax_layer.cpp
|
|
|
parallax_layer.h
|
|
|
path_2d.cpp
|
Fix crash on NaN offset in path_follower 2d and 3d
|
2022-07-29 20:52:27 +02:00 |
path_2d.h
|
|
|
physics_body_2d.cpp
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
physics_body_2d.h
|
|
|
polygon_2d.cpp
|
|
|
polygon_2d.h
|
|
|
position_2d.cpp
|
|
|
position_2d.h
|
|
|
ray_cast_2d.cpp
|
Renamed translate in Transform2D to translate_local.
|
2022-08-14 14:59:46 +02:00 |
ray_cast_2d.h
|
Improve RayCast2D debug shape
|
2022-07-26 15:05:00 +02:00 |
remote_transform_2d.cpp
|
|
|
remote_transform_2d.h
|
|
|
SCsub
|
|
|
skeleton_2d.cpp
|
|
|
skeleton_2d.h
|
|
|
sprite.cpp
|
|
|
sprite.h
|
|
|
touch_screen_button.cpp
|
Renamed translate in Transform2D to translate_local.
|
2022-08-14 14:59:46 +02:00 |
touch_screen_button.h
|
|
|
visibility_notifier_2d.cpp
|
|
|
visibility_notifier_2d.h
|
|
|
y_sort.cpp
|
|
|
y_sort.h
|
|
|