pandemonium_engine/editor/editor_log.h

173 lines
5.3 KiB
C++

#ifndef EDITOR_LOG_H
#define EDITOR_LOG_H
/*************************************************************************/
/* editor_log.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/box_container.h"
#include "core/error/error_macros.h"
#include "core/object/object.h"
#include "core/os/thread.h"
#include "core/string/ustring.h"
class Button;
class Label;
class RichTextLabel;
class ToolButton;
class LineEdit;
class EditorLog : public HBoxContainer {
GDCLASS(EditorLog, HBoxContainer);
public:
enum MessageType {
MSG_TYPE_STD,
MSG_TYPE_ERROR,
MSG_TYPE_WARNING,
MSG_TYPE_EDITOR
};
private:
struct LogMessage {
String text;
MessageType type;
int count = 1;
bool clear = true;
LogMessage() {}
LogMessage(const String p_text, MessageType p_type, bool p_clear) :
text(p_text),
type(p_type),
clear(p_clear) {
}
};
struct {
Color error_color;
Ref<Texture> error_icon;
Color warning_color;
Ref<Texture> warning_icon;
Color message_color;
} theme_cache;
// Encapsulates all data and functionality regarding filters.
struct LogFilter {
private:
// Force usage of set method since it has functionality built-in.
int message_count;
bool active;
public:
MessageType type;
Button *toggle_button;
void initialize_button(const String &p_tooltip, Object *p_cb_obj, const StringName &p_method);
int get_message_count();
void set_message_count(int p_count);
bool is_active();
void set_active(bool p_active);
LogFilter(MessageType p_type);
};
private:
Vector<LogMessage> messages;
// Maps MessageTypes to LogFilters for convenient access and storage (don't need 1 member per filter).
HashMap<MessageType, LogFilter *> type_filter_map;
RichTextLabel *log;
Button *clear_button;
Button *copy_button;
Button *collapse_button;
bool collapse;
Button *show_search_button;
LineEdit *search_box;
// Reference to the "Output" button on the toolbar so we can update it's icon when
// Warnings or Errors are encounetered.
ToolButton *tool_button;
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type);
ErrorHandlerList eh;
Thread::ID current;
void _clear_request();
void _copy_request();
void _rebuild_log();
void _add_log_line(LogMessage &p_message, bool p_replace_previous = false);
void _set_filter_active(bool p_active, MessageType p_message_type);
void _set_search_visible(bool p_visible);
void _search_changed(const String &p_text);
void _process_message(const String &p_msg, MessageType p_type, bool p_clear);
void _reset_message_counts();
void _set_collapse(bool p_collapse);
void _update_theme();
static void _undo_redo_cbk(void *p_self, const String &p_name);
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD);
//not thread safe!
void add_thread_message(Thread::ID thread_id, const String &p_msg, MessageType p_type = MSG_TYPE_STD);
void set_tool_button(ToolButton *p_tool_button);
void deinit();
void clear();
void copy();
EditorLog();
~EditorLog();
};
VARIANT_ENUM_CAST(EditorLog::MessageType);
#endif // EDITOR_LOG_H