#ifndef EDITOR_LOG_H #define EDITOR_LOG_H /*************************************************************************/ /* editor_log.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene/gui/box_container.h" #include "core/error/error_macros.h" #include "core/object/object.h" #include "core/os/thread.h" #include "core/string/ustring.h" class Button; class Label; class RichTextLabel; class ToolButton; class LineEdit; class EditorLog : public HBoxContainer { GDCLASS(EditorLog, HBoxContainer); public: enum MessageType { MSG_TYPE_STD, MSG_TYPE_ERROR, MSG_TYPE_WARNING, MSG_TYPE_EDITOR }; private: struct LogMessage { String text; MessageType type; int count = 1; bool clear = true; LogMessage() {} LogMessage(const String p_text, MessageType p_type, bool p_clear) : text(p_text), type(p_type), clear(p_clear) { } }; struct { Color error_color; Ref error_icon; Color warning_color; Ref warning_icon; Color message_color; } theme_cache; // Encapsulates all data and functionality regarding filters. struct LogFilter { private: // Force usage of set method since it has functionality built-in. int message_count; bool active; public: MessageType type; Button *toggle_button; void initialize_button(const String &p_tooltip, Object *p_cb_obj, const StringName &p_method); int get_message_count(); void set_message_count(int p_count); bool is_active(); void set_active(bool p_active); LogFilter(MessageType p_type); }; private: Vector messages; // Maps MessageTypes to LogFilters for convenient access and storage (don't need 1 member per filter). HashMap type_filter_map; RichTextLabel *log; Button *clear_button; Button *copy_button; Button *collapse_button; bool collapse; Button *show_search_button; LineEdit *search_box; // Reference to the "Output" button on the toolbar so we can update it's icon when // Warnings or Errors are encounetered. ToolButton *tool_button; static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type); ErrorHandlerList eh; Thread::ID current; void _clear_request(); void _copy_request(); void _rebuild_log(); void _add_log_line(LogMessage &p_message, bool p_replace_previous = false); void _set_filter_active(bool p_active, MessageType p_message_type); void _set_search_visible(bool p_visible); void _search_changed(const String &p_text); void _process_message(const String &p_msg, MessageType p_type, bool p_clear); void _reset_message_counts(); void _set_collapse(bool p_collapse); void _update_theme(); static void _undo_redo_cbk(void *p_self, const String &p_name); protected: static void _bind_methods(); void _notification(int p_what); public: void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD); //not thread safe! void add_thread_message(Thread::ID thread_id, const String &p_msg, MessageType p_type = MSG_TYPE_STD); void set_tool_button(ToolButton *p_tool_button); void deinit(); void clear(); void copy(); EditorLog(); ~EditorLog(); }; VARIANT_ENUM_CAST(EditorLog::MessageType); #endif // EDITOR_LOG_H