.. |
default
|
Added _3d postfix to the end of the World3D related getters and setters in Viewport.
|
2022-08-29 17:54:41 +02:00 |
isometric
|
Cleaned up Terraman2d from version checks.
|
2022-03-18 02:20:01 +01:00 |
jobs
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
simple
|
Cleaned up Terraman2d from version checks.
|
2022-03-18 02:20:01 +01:00 |
block_terrain_2d_structure.cpp
|
Cleaned up Terraman2d from version checks.
|
2022-03-18 02:20:01 +01:00 |
block_terrain_2d_structure.h
|
Moved container related classes in core under a new containers directory.
|
2022-08-17 12:53:49 +02:00 |
terrain_2d_chunk.cpp
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
terrain_2d_chunk.h
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
terrain_2d_environment_data.cpp
|
Renamed the files aswell.
|
2022-08-29 17:33:10 +02:00 |
terrain_2d_environment_data.h
|
Renamed the files aswell.
|
2022-08-29 17:33:10 +02:00 |
terrain_2d_structure.cpp
|
Removed the CALL macros.
|
2022-03-18 10:56:48 +01:00 |
terrain_2d_structure.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
terrain_2d_world_editor.cpp
|
Moved base input related classes to core/input.
|
2022-08-17 17:02:24 +02:00 |
terrain_2d_world_editor.h
|
Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
|
2022-08-11 02:24:30 +02:00 |
terrain_2d_world.cpp
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |
terrain_2d_world.h
|
Replaced PROPS_2D_PRESENT define for the module system's equivalent.
|
2022-10-05 13:20:42 +02:00 |