pandemonium_engine/modules/navigation
2023-06-06 13:59:33 +02:00
..
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
nav_map.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
nav_map.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
nav_region.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_region.h Ported: [3.5] Replace Navigation std::vector use with LocalVector 2022-07-30 00:44:53 +02:00
nav_rid.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
nav_utils.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
pandemonium_navigation_2d_server.cpp Ported the improvements to the NavigationPolygon from the aforementioned pull request. 2023-06-05 14:13:02 +02:00
pandemonium_navigation_2d_server.h Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D. 2023-06-03 16:54:48 +02:00
pandemonium_navigation_server.cpp Removed region_bake_navmesh from the NavigationServer. 2023-06-06 09:36:19 +02:00
pandemonium_navigation_server.h Removed region_bake_navmesh from the NavigationServer. 2023-06-06 09:36:19 +02:00
register_types.cpp Removed the old navigation mesh generator and it's editor plugin. 2023-06-06 13:59:33 +02:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
rvo_agent.cpp Fix crash of navigation agents callback when object is invalid 2022-07-29 09:04:03 +02:00
rvo_agent.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00