..
doc
Backported PROPERTY_USAGE_ARRAY from Godot 4. Reused one of the old deprecated property usage flags for it.
2024-03-02 22:35:19 +01:00
fileserver
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
icons
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
import
Fix finding AnimationPlayer in scene import
2024-04-06 11:06:20 +02:00
plugins
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
translations
Added back the translations from godot.
2023-10-02 20:03:52 +02:00
animation_bezier_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
animation_bezier_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
animation_track_editor_plugins.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
animation_track_editor_plugins.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
animation_track_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
animation_track_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
array_property_edit.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
array_property_edit.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
audio_stream_preview.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
audio_stream_preview.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
connections_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
connections_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
create_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
create_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
dependency_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
dependency_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
dictionary_property_edit.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
dictionary_property_edit.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
directory_create_dialog.cpp
Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource Fixes #62497
2024-02-08 13:58:32 +01:00
directory_create_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_about.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_about.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_atlas_packer.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_atlas_packer.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_audio_buses.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_audio_buses.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_autoload_settings.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_autoload_settings.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_builders.py
Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support.
2023-10-02 21:12:03 +02:00
editor_data.cpp
Backported PROPERTY_USAGE_ARRAY from Godot 4. Reused one of the old deprecated property usage flags for it.
2024-03-02 22:35:19 +01:00
editor_data.h
Backported PROPERTY_USAGE_ARRAY from Godot 4. Reused one of the old deprecated property usage flags for it.
2024-03-02 22:35:19 +01:00
editor_dir_dialog.cpp
Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource Fixes #62497
2024-02-08 13:58:32 +01:00
editor_dir_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_export.cpp
Linux: Add support for arm64 and arm32 export templates
2024-02-08 15:01:00 +01:00
editor_export.h
Fix build.
2024-02-08 17:30:15 +01:00
editor_file_dialog.cpp
Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource Fixes #62497
2024-02-08 13:58:32 +01:00
editor_file_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_file_system.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_file_system.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_folding.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_folding.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_fonts.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_fonts.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_help_search.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_help_search.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_help.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_help.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_inspector.cpp
Backported from godot4: Use a SpinBox in the inspector array resize dialog.
2024-03-08 16:43:22 +01:00
editor_inspector.h
Backported from godot4: Use a SpinBox in the inspector array resize dialog.
2024-03-08 16:43:22 +01:00
editor_layouts_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_layouts_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_log.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_log.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_network_profiler.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_network_profiler.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_node.cpp
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
editor_node.h
Clang format everything.
2024-03-01 11:56:19 +01:00
editor_path.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_path.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_plugin_settings.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_plugin_settings.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_plugin.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_plugin.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_profiler.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_profiler.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_properties_array_dict.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_properties_array_dict.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_properties.cpp
Now EditorPropertyEnums can be setup multiple times.
2024-03-12 06:35:44 +01:00
editor_properties.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_property_name_processor.cpp
Portred: Add MergeGroup node to simplify merging Meshes at runtime.
2024-02-08 21:00:07 +01:00
editor_property_name_processor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_resource_picker.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_resource_picker.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_resource_preview.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_resource_preview.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run_native.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run_native.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run_script.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run_script.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_run.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_scale.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_scale.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_sectioned_inspector.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_sectioned_inspector.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_settings.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_settings.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_spin_slider.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_spin_slider.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_sub_scene.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_sub_scene.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_themes.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_themes.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_translation.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_translation.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
editor_zoom_widget.cpp
Backported min and max zoom setting to the EditorZoomWidget from godot 4.
2024-03-03 18:47:57 +01:00
editor_zoom_widget.h
Backported min and max zoom setting to the EditorZoomWidget from godot 4.
2024-03-03 18:47:57 +01:00
export_template_manager.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
export_template_manager.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
filesystem_dock.cpp
Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource Fixes #62497
2024-02-08 13:58:32 +01:00
filesystem_dock.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
find_in_files.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
find_in_files.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
groups_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
groups_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
import_defaults_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
import_defaults_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
import_dock.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
import_dock.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
inspector_dock.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
inspector_dock.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
multi_node_edit.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
multi_node_edit.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
node_dock.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
node_dock.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
pane_drag.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
pane_drag.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
plugin_config_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
plugin_config_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
progress_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
progress_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_export.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_export.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_manager.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_manager.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_settings_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
project_settings_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
property_editor.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
property_editor.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
property_selector.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
property_selector.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
quick_open.cpp
Don't use icons and don't sort in EditorQuickOpen for some easy speed gains.
2024-03-17 08:41:30 +01:00
quick_open.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
register_exporters.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
rename_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
rename_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
reparent_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
reparent_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
run_settings_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
run_settings_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
scene_tree_dock.cpp
Backpoered from Godot 4: Add is_built_in() method to Resource.
2024-03-08 21:16:16 +01:00
scene_tree_dock.h
Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
2024-02-08 14:46:41 +01:00
scene_tree_editor.cpp
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
scene_tree_editor.h
Discrete Level of Detail
2024-04-06 12:06:01 +02:00
script_create_dialog.cpp
Prevent using name with leading dot when create/rename/duplicate scene/folder/script/resource Fixes #62497
2024-02-08 13:58:32 +01:00
script_create_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
script_editor_debugger.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
script_editor_debugger.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
SCsub
Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support.
2023-10-02 21:12:03 +02:00
settings_config_dialog.cpp
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
settings_config_dialog.h
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
spatial_editor_gizmos.cpp
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-12-20 22:44:23 +01:00
spatial_editor_gizmos.h
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-12-20 22:44:23 +01:00