pandemonium_engine/modules/entity_spell_system/entities
2022-08-16 21:55:56 +02:00
..
ai Clang format all files. 2022-03-18 19:00:13 +01:00
auras More include and macro cleanups. 2022-03-18 04:10:09 +01:00
data Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
resources Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods. 2022-03-19 13:52:08 +01:00
skills Clang format all files. 2022-03-18 19:00:13 +01:00
stats Fixed more potential issues found by the tool. 2022-03-19 18:44:49 +01:00
entity.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
entity.h Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00