pandemonium_engine/modules/navigation
Relintai c11500d480 Ported from godot4: Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
- smix8
bf1571979c
2023-06-09 10:28:31 +02:00
..
config.py
nav_base.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_link.cpp Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_link.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_map.cpp Ported from godot4: Add NavigationServer Performance Monitor 2023-06-09 10:17:43 +02:00
nav_map.h Ported from godot4: Add NavigationServer Performance Monitor 2023-06-09 10:17:43 +02:00
nav_region.cpp Backported form godot4: Fix NavigationServer internals still using float instead of real_t 2023-06-09 08:53:00 +02:00
nav_region.h Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
nav_rid.h
nav_utils.h Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
pandemonium_navigation_2d_server.cpp Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
pandemonium_navigation_2d_server.h Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
pandemonium_navigation_server.cpp Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
pandemonium_navigation_server.h Ported from godot4: Rename Navigation uses of 'location' to 'position' 2023-06-09 10:28:31 +02:00
register_types.cpp
register_types.h
rvo_agent.cpp
rvo_agent.h
SCsub